Florian, Rotwood Harbinger
Florian, Rotwood Harbinger $1.00
If there are 8 or more Earth cards in your banished zone, Florian gets "If you would create 1 or more aura tokens, instead create that many plus 1." Essence of Earth (You may have Earth cards in your deck.)
Earth's Embrace
Earth's Embrace from $2.00
Go again At the beginning of your end phase, create an Embodiment of Earth token. Then, if you haven't banished an Earth card this turn, destroy this.
Malefic Incantation (Yellow)
Malefic Incantation (Yellow) from $1.00
Go again This enters the arena with 2 verse counters. When it has none, destroy it. Once per turn, when you play an attack action card, remove a verse counter from this. If you do, create a Runechant token.
Thistle Bloom <> Life
Thistle Bloom <> Life from $2.00
Create X Runechant tokens, where X is the total {g} you've gained this turn. Meld (You may play 1 or both halves of this card. Each costs 0.) Gain 1{g}
Aurora, Shooting Star
Aurora, Shooting Star $1.00
Once per Turn Instant -- {r}{r}: Create an Embodiment of Lightning token. Activate this only if you've played a Lightning card this turn. Essence of Lightning (You may have Lightning cards in your deck.)
Aether Bindings of the Third Age
Aether Bindings of the Third Age from $15.00
Instant -- Destroy this: Until end of turn, whenever an aura permanent you control with Sigil in its name leaves the arena, amp 1. (The next time you would deal arcane damage this turn, instead deal that much plus 1.) Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Rootbound Carapace (Yellow)
Rootbound Carapace (Yellow) $1.00
(Defense reactions can be played from hand or arsenal to defend.) Decompose - You may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +1{d}.
Verdance, Thorn of the Rose
Verdance, Thorn of the Rose $1.00
If there are 8 or more Earth cards in your banished zone, Verdance gets "Whenever you gain {g} during your turn, you may deal 1 arcane damage to any opposing target." Essence of Earth (You may have Earth cards in your deck.)
Drink 'Em Under the Table
Drink 'Em Under the Table from $2.00
Betsy Specialization (You may only have this in your deck if your hero is Betsy.) When this attacks a hero, you may wager with them. The winner draws a card, and the other hero discards a card. (When this chain link resolves, if this hit, you win, otherwise they win.)
Barkskin of the Millennium Tree
Barkskin of the Millennium Tree $61.00
When this defends, if there are 4 or more Earth cards in your banished zone, create an Embodiment of Earth token. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
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Deadwood Dirge (Red)
Deadwood Dirge (Red) $1.00
Destroy an aura you control. If you do, create 3 Runechant tokens. Go again
Mental Block
Mental Block from $1.00
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn. The first time you prevent damage this way, create a Ponder token.
Fruits of the Forest (Blue)
Fruits of the Forest (Blue) $1.00
Instant -- Discard this: Gain 2{g}
Summer's Fall (Blue)
Summer's Fall (Blue) $1.00
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ceases to exist.)
Splatter Skull
Splatter Skull from $3.00
When this hits a hero, choose a face-down card in their banished zone that was banished by intimidate this turn. Put it into their graveyard.
Oscilio, Constella Intelligence
Oscilio, Constella Intelligence $1.00
Once per Turn Instant -- Discard an instant: Draw a card. Essence of Lightning (You may have Lightning cards in your deck.)
Blast to Oblivion (Red)
Blast to Oblivion (Red) $1.00
When this attacks, the next time you play an instant card this chain link, you may return target aura permanent with cost 1 or less or target aura token to its owner's hand. (An aura token ceases to exist.)
Arcane Seeds <> Life
Arcane Seeds <> Life from $1.00
Create a Runechant token. Create a Runechant token. Go again Meld (You may play 1 or both halves of this card. Each costs 0.) Gain 1{g}
Cut Through the Facade
Cut Through the Facade from $12.00
This can't be defended by auras. When this hits a hero, you may destroy an aura they control.
Adaptive Dissolver
Adaptive Dissolver from $6.00
Modular (This may be equipped to any equipment zone. It has the subtype of the zone it's equipped to.) Action -- 0: Equip this to another equipment zone. Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
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