Whenever this defends, create a Quicken token under another hero's control.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
At the beginning of each end phase, if there is an Earth card in your pitch zone, you may pay {r}. If you do, create a Might token.
Essence of Earth (You may have Earth cards in your deck.)
Play this only if you have 1 or more Evos equipped.
Evo Upgrade - This attacks up to X target opposing heroes, where X is the number of Evos you have equipped. (Each hero is attacked simultaneously. Heroes defend in clockwork order. Damage is calculated per hero.)
Ambush (While this is in your arsenal, you may defend with it.)
When this defends, create a Crouching Tiger in your banished zone. You may play it during your next turn.
Protect (You may defend any hero attacked by an opponent with this.)
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)