Round the Tables Singles
Sold out

Civic Steps
$12.00
Whenever this defends, create a Quicken token under another hero's control.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)

Mauling Qi (Red)
$9.00
Combo - When this hits, if Crouching Tiger was the last attack this combat chain, deal 1 damage to each opposing hero.

Cranial Crush (Blue)
$5.00
Crush - When this deals 4 or more damage to a hero, they can't draw cards during their next action phase.

Boulder Drop (Blue)
$5.00
Crush - When this deals 4 or more damage to a hero, they put a card from their hand on top of their deck.

Tiger Eye Reflex (Yellow)
$4.00
Ambush (While this is in your arsenal, you may defend with it.)
When this defends, create a Crouching Tiger in your banished zone. You may play it during your next turn.

Growl (Red)
$4.00
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}.
Go again

Professor Teklovossen
$3.00
Evos cost {r} less to play for each opposing hero.
You may play Evos from your banished zone.

Pouncing Paws
$2.00
Instant -- Destroy this: Create a Crouching Tiger in your banished zone. You may play it this turn.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

Mask of Three Tails
$2.00
Instant -- Destroy this: Draw a card. Activate this ability only if you've hit 3 or more times this combat chain.

Final Act (Red)
$2.00
When this attacks, it gets +X{p}, where X is twice the number of cards in all pitch zones.

Apocalypse Automaton
$2.00
Play this only if you have 1 or more Evos equipped.
Evo Upgrade - This attacks up to X target opposing heroes, where X is the number of Evos you have equipped. (Each hero is attacked simultaneously. Heroes defend in clockwork order. Damage is calculated per hero.)

Blood Scent
$2.00
Instant -- Destroy this: Gain {r}. Activate this only if you've attacked with a Crouching Tiger this turn.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.

Coax a Commotion
$2.00
When this hits, choose any number;
Each hero creates a Quicken token.
Each hero draws a card.
Each hero gains 1{g}.

Jinglewood, Smash Hit
$2.00
Once per Turn Action -- {r}{r}{r}: Target opposing hero chooses and creates a Might, Quicken, or Vigor token. You create a Copper token. Go again
Action -- 0: Attack. When this hits, destroy it.

Melody, Sing-along
$2.00
Whenever you play a song, create Copper tokens equal to the number of other heroes in the game.

Hammer of Havenhold
$2.00
Once per Turn Action -- {r}{r}{r}: Attack
If you have a Chivarly in your pitch zone, this gets +1{p}.