Legendary (You may only have 1 Deathmatch Arena in your deck.)
Go again
Heroes can attack any opposing hero.
When a hero deals lethal damage to another hero, they create Gold tokens equal to the number of heroes who started this game.
Go again
Your attack action cards get +2{d} while defending.
At the start of your turn, destroy this, draw a card, then put a card from your hand on top of your deck.
If you've banished a card with 6 or more {p} this turn, this gets overpower. (This can't be defended by more than 1 action card.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
If you've banished a card with 6 or more {p} this turn, this gets overpower. (This can't be defended by more than 1 action card.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
As an additional cost to play this, banish a random card from your hand.
If a card with 6 or more {p} is banished this way, this gets +2{p}.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
As an additional cost to play this, banish a random card from your hand.
If a card with 6 or more {p} is banished this way, this gets go again.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
As an additional cost to play this, banish a random card from your hand.
If a card with 6 or more {p} is banished this way, this gets go again.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
If you've charged this turn, your attacks get +1{p} while defended by an attack action card.
Attack Reaction -- Banish a card from Boltyn's soul: Target attack with {p} greater than its base gets go again.