Mind's Desire (Red)
Mind's Desire (Red) from $0.15
Stealth When this hits a hero, banish the top card of their deck. Whenever this banishes a non-attack action card, gain 1{g}.
Mask of Wizened Whiskers
Mask of Wizened Whiskers from $0.15
When this defends, put a card with combo from your graveyard on the bottom of your deck. Blade Break (When the combat chain closes, if this defended, destroy it.)
Intimate Inducement (Yellow)
Intimate Inducement (Yellow) from $0.15
Target Assassin or Mystic attack action card gets +1{p}. Look at the top 3 cards of the defending hero's deck and choose a card. If it's blue, it has 0 base {d}. Put the chosen card onto the active chain link as a defending card and the rest on top in any order.
Impulsive Desire (Blue)
Impulsive Desire (Blue) from $0.15
Stealth When this hits a hero, banish the top card of their deck. Whenever this banishes a reaction or instant card, gain 1{g}.
Haze Shelter (Yellow)
Haze Shelter (Yellow) from $0.15
Ward X, where X is 3 if you've pitched a blue card this turn, otherwise X is 1. (If you would be dealt damage, destroy this to prevent X of that damage.)
Flex Claws (Red)
Flex Claws (Red) $0.15
When this hits, create a Crouching Tiger in your banished zone. You may play it this turn. Go again
Breed Anger (Yellow)
Breed Anger (Yellow) from $0.15
Combo - When this attacks, if Crouching Tiger was the last attack this combat chain, this gets go again and create a Crouching Tiger in your banished zone. You may play it this turn.
Battlefront Bastion (Yellow)
Battlefront Bastion (Yellow) from $0.15
When this defends alone, prevent the next 1 damage that would be dealt to you this turn.
Wind Chakra (Yellow)
Wind Chakra (Yellow) from $0.20
The next Crouching Tiger you play this turn gets +2{p}. If you've transcended this turn, instead it gets +4{p}. Go again
Tide Chakra (Yellow)
Tide Chakra (Yellow) from $0.20
Target Assassin or Mystic attack action card gets +2{p}. If you've transcended this turn, instead it gets +4{p}.
Qi Unleashed (Red)
Qi Unleashed (Red) $0.20
Combo - If Crouching Tiger was the last attack this combat chain, this gets +4{p}.
Qi Unleashed (Blue)
Qi Unleashed (Blue) $0.20
Combo - If Crouching Tiger was the last attack this combat chain, this gets +4{p}.
Moon Chakra (Yellow)
Moon Chakra (Yellow) from $0.20
The next time you would be dealt damage this turn, prevent 2 of that damage. If you've transcended this turn, instead prevent 4.
Heirloom of Tiger Hide
Heirloom of Tiger Hide from $0.20
Cloaked (Equip this face-down.) While this is equipped face-down, at the start of your turn, if you have exactly 1{g}, you may turn this face-up. Blade Break (When the combat chain closes, if this defended, destroy it.)
Haunting Specter (Yellow)
Haunting Specter (Yellow) from $0.20
When this leaves the arena, create a Spectral Shield token, then if you control no other Illusionist auras, put a +1{p} counter on it. Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
Emissary of Moon
Emissary of Moon from $0.20
When this attacks, you may put a card from your hand on the bottom of your deck. If you do, draw a card.
Bonds of Attraction (Yellow)
Bonds of Attraction (Yellow) from $0.20
Stealth When this hits a hero, banish the top card of their deck, then banish a card from their graveyard. Whenever this banishes a card, if this has banished another card with the same color, gain 1{g}.
Blessing of Qi (Yellow)
Blessing of Qi (Yellow) $0.20
At the start of your turn, destroy this, then create a Crouching Tiger in your banished zone. It gets +2{p} and you may play it this turn.
Blessing of Qi (Red)
Blessing of Qi (Red) $0.20
At the start of your turn, destroy this, then create a Crouching Tiger in your banished zone. It gets +3{p} and you may play it this turn.
Blanch (Yellow)
Blanch (Yellow) from $0.20
When this hits a hero, cards they own lose all colors until the end of their next turn.
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