Meat and Greet (Red)
Meat and Greet (Red) $0.10
When this hits, create a Runechant token. If you've dealt arcane damage to an opposing hero this turn, this gets go again.
Hocus Pocus (Yellow)
Hocus Pocus (Yellow) from $0.10
When this attacks, create a Runechant token.
Hocus Pocus (Blue)
Hocus Pocus (Blue) from $0.10
When this attacks, create a Runechant token.
Harvest Season (Yellow)
Harvest Season (Yellow) from $0.10
Go again At the beginning of your action phase, destroy this, then gain 2{g}.
Fyendal's Fighting Spirit (Yellow)
Fyendal's Fighting Spirit (Yellow) $0.10
When this attacks or defends, if you have less {g} than an opposing hero, gain 1{g}.
Fyendal's Fighting Spirit (Blue)
Fyendal's Fighting Spirit (Blue) $0.10
When this attacks or defends, if you have less {g} than an opposing hero, gain 1{g}.
Fertile Ground (Yellow)
Fertile Ground (Yellow) from $0.10
Gain 2{g} If there are 4 or more Earth cards in your banished zone, instead gain 4{g}.
Fertile Ground (Blue)
Fertile Ground (Blue) from $0.10
Gain 2{g} If there are 4 or more Earth cards in your banished zone, instead gain 3{g}.
Exploding Aether (Yellow)
Exploding Aether (Yellow) from $0.10
Amp 2 (The next time you would deal arcane damage this turn, instead deal that much plus 2.) Go again
Exploding Aether (Blue)
Exploding Aether (Blue) from $0.10
Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.) Go again
Bloodtorn Bodice
Bloodtorn Bodice from $0.10
Action -- Destroy this and an aura you control: Gain {r}. Go again
Arcane Twining (Yellow)
Arcane Twining (Yellow) from $0.10
Deal 2 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Arcane Twining (Red)
Arcane Twining (Red) from $0.10
Deal 3 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Arcane Polarity (Blue)
Arcane Polarity (Blue) from $0.10
Gain 1{g} If you've been dealt arcane damage this turn, instead gain 2{g}.
Arcane Cussing (Yellow)
Arcane Cussing (Yellow) from $0.10
Go again When you deal or are dealt damage, destroy this. When this leaves the arena during your turn, create 2 Runechant tokens.
Aether Quickening (Blue)
Aether Quickening (Blue) $0.10
Deal 2 arcane damage to target hero. Surge - If this deals more than 2 damage, it gets go again.
Summer's Fall (Yellow)
Summer's Fall (Yellow) from $0.20
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ceases to exist.)
Splintering Deadwood (Blue)
Splintering Deadwood (Blue) from $0.15
When this attacks or hits, you may destroy an aura you control. If you do, create a Runechant token.
Sigil of Temporal Manipulation
Sigil of Temporal Manipulation $0.25
At the beginning of your action phase, destroy this. When this leaves the arena, banish the top card of your deck. If it's a non-attack action card, you may play it this turn as though it were an instant.
Sigil of Sanctuary
Sigil of Sanctuary $0.25
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.) When this leaves the arena, create an Embodiment of Earth token.
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