Oscilio, Constella Intelligence
Oscilio, Constella Intelligence $1.00
Once per Turn Instant -- Discard an instant: Draw a card. Essence of Lightning (You may have Lightning cards in your deck.)
Art of Desire: Body
Art of Desire: Body from $1.00
Stealth When this hits a hero, banish the top card of their deck. Whenever this banishes a red card, draw a card and gain 1{g}.
Zen, Tamer of Purpose
Zen, Tamer of Purpose $1.00
Once per Turn Instant -- {c}{c}{c}: Create a Crouching Tiger in your hand. Search your deck for a card with combo, banish it, then shuffle. You may play it this turn.
Evo Shortcircuit
Evo Shortcircuit from $3.00
If you have a base arms equipped, transform it into this, then equip this. When this is equipped, deal 1 damage to any target. Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Twelve Petal Kasaya
Twelve Petal Kasaya $17.00
Whenever you transcend, you may gain {r}. Instant -- {c}{c}{c}, destroy this: Create a Zen State token. Blade Break (When the combat chain closes, if this defended, destroy it.)
Agile Windup (Blue)
Agile Windup (Blue) $1.00
Instant -- Discard this: Create an Agility token.
Wage Gold (Red)
Wage Gold (Red) $1.00
Universal (While in any zone, this is the same class as your hero.) When this attacks a hero, you may wager a Gold token with them. (When this chain link resolves, if this hit, you create a Gold token, otherwise they create one.)
Betsy, Skin in the Game
Betsy, Skin in the Game $1.00
Whenever an attack you control wagers, you may pay {r}{r}. If you do, the attack gets +1{p} and overpower. (It can't be defended by more than 1 action card.)
Meganetic Lockwave
Meganetic Lockwave $2.00
Target hero chooses X equipment they control, then you choose 1 from among them. That hero must defend your attacks this turn with that equipment if able. Go again
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