Flat Trackers
Flat Trackers from $1.00
Action -- Destroy this: Create an Agility token. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
Bare Fangs (Yellow)
Bare Fangs (Yellow) $1.00
When this attacks, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets +2{p}.
Deathmatch Arena
Deathmatch Arena $207.00
Legendary (You may only have 1 Deathmatch Arena in your deck.) Go again Heroes can attack any opposing hero. When a hero deals lethal damage to another hero, they create Gold tokens equal to the number of heroes who started this game.
Stacked in Your Favor (Yellow)
Stacked in Your Favor (Yellow) $1.00
Go again Your attack action cards get +2{d} while defending. At the start of your turn, destroy this, draw a card, then put a card from your hand on top of your deck.
Over the Top (Yellow)
Over the Top (Yellow) $1.00
If this has {p} greater than its base, it gets overpower. (This can't be defended by more than 1 action card.)
Fatal Engagement (Yellow)
Fatal Engagement (Yellow) $1.00
Play this only if an attack action card is defending this chain link. Target attack gets +4{p}.
Beast Mode (Yellow)
Beast Mode (Yellow) $1.00
If you've intimidated this turn, this gets +2{p}.
Olympia  (Marvel) Olympia  (Marvel)
Olympia (Marvel) $27.00
The first time each of your attacks wins a wager, create a Gold token.
Wall Breaker (Yellow)
Wall Breaker (Yellow) from $1.00
If you've banished a card with 6 or more {p} this turn, this gets overpower. (This can't be defended by more than 1 action card.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Wall Breaker (Blue)
Wall Breaker (Blue) from $1.00
If you've banished a card with 6 or more {p} this turn, this gets overpower. (This can't be defended by more than 1 action card.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Tribute to Demolition (Blue)
Tribute to Demolition (Blue) $1.00
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets +2{p}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Resounding Courage (Blue)
Resounding Courage (Blue) $1.00
Target Light Warrior attack gets +1{p}. If you've charged this turn, create a Courage token.
Ram Raider (Yellow)
Ram Raider (Yellow) $1.00
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets go again. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Ram Raider (Blue)
Ram Raider (Blue) $1.00
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets go again. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Levia
Levia $1.00
If a card with 6 or more {p} has been put into your banished zone this turn, cards you own lose blood debt during the end phase.
Lay to Rest (Red)
Lay to Rest (Red) $1.00
When this attacks a Shadow hero, it gets +1{p}. When this hits a hero, you may turn a card in their banished zone face-down.
Defender of Daybreak (Red)
Defender of Daybreak (Red) $1.00
When this defends a Shadow attack, non-equipment Light cards get +1{d} this combat chain.
Charge of the Light Brigade (Blue)
Charge of the Light Brigade (Blue) $1.00
The next attack you charge this turn gets +1{p}. Go again
Celestial Resolve (Blue)
Celestial Resolve (Blue) $1.00
Target attack action card with Herald in its name gets +3{d}.
Boltyn
Boltyn $1.00
If you've charged this turn, your attacks get +1{p} while defended by an attack action card. Attack Reaction -- Banish a card from Boltyn's soul: Target attack with {p} greater than its base gets go again.
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