Crazy Brew
Crazy Brew $0.55
Action -- Destroy this: Roll a 6 sided die. On; 1 or 2 - Lose 2{g}. Go again 3 or 4 - Gain 2{g}. Go again 5 or 6 - Gain {r}{r}, gain 2 action points, and your next attack this turn gets +2{p}.
Tiger Eye Reflex (Blue)
Tiger Eye Reflex (Blue) $0.45
Ambush (While this is in your arsenal, you may defend with it.) When this defends, create a Crouching Tiger in your banished zone. You may play it during your next turn.
Disable (Blue)
Disable (Blue) $0.35
Crush - When this deals 4 or more damage to a hero, put a card from their arsenal on the bottom of its owner's deck.
Vigor
Vigor $0.25
At the start of your turn, destroy this, then gain {r}.
Quicken
Quicken $0.25
When you play an attack action card or activate a weapon attack, destroy this and the attack gets go again.
Might
Might $0.25
At the start of your turn, destroy this, then your next attack this turn gets +1{p}.
Edge of Autumn
Edge of Autumn $0.25
Once per Turn Action - {r}: Attack. Go again
Ira, Crimson Haze
Ira, Crimson Haze $0.25
Your second attack each turn gets +1{p}.
Song of Yesteryears (Blue)
Song of Yesteryears (Blue) $0.25
Each other hero puts an attack action card from their graveyard on the bottom of their deck.
Song of the Wandering Mind (Blue)
Song of the Wandering Mind (Blue) $0.25
Each other hero draws a card.
Song of the Shining Knight (Blue)
Song of the Shining Knight (Blue) $0.25
Create a Might token under each other hero's control.
Song of the Rosen Matador (Blue)
Song of the Rosen Matador (Blue) $0.25
Create a Vigor token under each other hero's control.
Song of Sweet Nectar (Blue)
Song of Sweet Nectar (Blue) $0.25
Each other hero gains 1{g}.
Song of Jack-be-Quick (Blue)
Song of Jack-be-Quick (Blue) $0.25
Create a Quicken token under each other hero's control.
Crowd Control (Red)
Crowd Control (Red) $0.25
When this defends, you may pay {r}{r}{r}. If you do, it gets +1{d} for each opposing hero.
Fiddle-dee
Fiddle-dee $0.25
Action -- Destroy this: Each hero creates a Might token. Go again
Chokeslam (Blue)
Chokeslam (Blue) $0.25
Crush - When this deals 4 or more damage to a hero, their attack action cards can't gain {p} during their next action phase.
Earthlore Empowerment (Yellow)
Earthlore Empowerment (Yellow) $0.25
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play and gets +4{p}.
Crash Down (Yellow)
Crash Down (Yellow) $0.25
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +5{p}.
Boulder Drop (Yellow)
Boulder Drop (Yellow) $0.25
Crush - When this deals 4 or more damage to a hero, they put a card from their hand on top of their deck.
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