Deal 2 arcane damage to any target.
Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Deal 3 arcane damage to any target.
Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
At the beginning of your action phase, destroy this.
When this leaves the arena, banish the top card of your deck. If it's a non-attack action card, you may play it this turn as though it were an instant.
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)
When this leaves the arena, create an Embodiment of Earth token.
Deal X+2 arcane damage to target hero, where X is the number of aura permanents you control with Sigil in their name.
Surge - If this deals more than 2 damage, gain 1{g}, then shuffle all aura permanents you control with Sigil in their name into their owner's deck.