Hungering Demigon (Red) (Promo)
Hungering Demigon (Red) (Promo) $0.95
If an opposing hero has 1 or more cards in their soul, you may play this from your banished zone. When this hits a hero, banish a card from their soul. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Angelic Wrath (Red) (Promo)
Angelic Wrath (Red) (Promo) $0.95
Target attack action card with Herald in its name gets +4{p}.
Vantom Banshee (Blue) (Promo)
Vantom Banshee (Blue) (Promo) $1.25
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Vantom Banshee (Yellow) (Promo)
Vantom Banshee (Yellow) (Promo) $1.25
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Spinning Wheel Kick (Yellow) (Promo)
Spinning Wheel Kick (Yellow) (Promo) $3.75
Combo - If Twin Twisters or Spinning Wheel Kick was the last attack this combat chain, this has +1{p} and "When this hits, put it on the bottom of its owner's deck." Go again
Tarpit Trap (Promo)
Tarpit Trap (Promo) $6.95
When this defends an attack with go again, the next time an attack action card hits this turn, effects don't trigger.
Predatory Streak (Yellow) (Promo)
Predatory Streak (Yellow) (Promo) $1.95
Create 2 Crouching Tigers in your banished zone. You may play them this turn. Go again
Predatory Streak (Red) (Promo)
Predatory Streak (Red) (Promo) $4.25
Create 3 Crouching Tigers in your banished zone. You may play them this turn. Go again
Blessing of Aether (Blue) (Promo)
Blessing of Aether (Blue) (Promo) $1.25
At the start of your turn, destroy Blessing of Aether then if the next card you play this turn has an arcane damage effect, instead it deals that much arcane damage plus 1.
Blessing of Aether (Yellow) (Promo)
Blessing of Aether (Yellow) (Promo) $1.25
At the start of your turn, destroy Blessing of Aether then if the next card you play this turn has an arcane damage effect, instead it deals that much arcane damage plus 2.
Cut to the Chase (Blue) (Promo)
Cut to the Chase (Blue) (Promo) $1.75
Target Assassin attack action card with contract gains +1{p}. Look at the top card of the defending hero's deck. You may put it on the bottom.
Cut to the Chase (Red) (Promo)
Cut to the Chase (Red) (Promo) $4.25
Target Assassin attack action card with contract gains +3{p}. Look at the top card of the defending hero's deck. You may put it on the bottom.
Phoenix Flame (Promo)
Phoenix Flame (Promo) $2.25
If you control 2 or more Draconic chain links, Phoenix Flame has +1{p}. Go again
Macho Grande (Yellow) (Promo)
Macho Grande (Yellow) (Promo) $0.95
Dominate (The defending hero can't defend Macho Grande with more than 1 card from their hand.)
Macho Grande (Red) (Promo)
Macho Grande (Red) (Promo) $1.25
Dominate (The defending hero can't defend Macho Grande with more than 1 card from their hand.)
Life of the Party (Blue) (Promo)
Life of the Party (Blue) (Promo) $0.95
You may discard or destroy a card you control named Crazy Brew rather than pay Life of the Party's [Resource] cost. If you do, choose all modes, otherwise choose 1 at random; - Life of the Party gains "When this hits, gain life 2[Life]." - Life of the Party gains +2[Power]. - Life of the Party gains go again.
Life of the Party (Red) (Promo)
Life of the Party (Red) (Promo) $1.25
You may discard or destroy a card you control named Crazy Brew rather than pay Life of the Party's [Resource] cost. If you do, choose all modes, otherwise choose 1 at random; - Life of the Party gains "When this hits, gain life 2[Life]." - Life of the Party gains +2[Power]. - Life of the Party gains go again.
Invigorate (Yellow) (Promo)
Invigorate (Yellow) (Promo) $3.25
The next attack you fuse this turn gains +3 [Power]. Go again
Arcanic Shockwave (Promo)
Arcanic Shockwave (Promo) $33.95
Lightning Fusion (As an additional cost to play Arcanic Shockwave, you may reveal a Lightning card from your hand.) When you attack with Arcanic Shockwave, if it was fused, deal 1 arcane damage to target hero.
Weave Lightning (Blue) (Promo)
Weave Lightning (Blue) (Promo) $1.25
The next Lightning or Elemental attack action card you play this turn gains +1 [Power]. If it's fused, it gains go again. Go again
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