Part the Mistveil Singles

Heirloom of Snake Hide
from $0.20
Cloaked (Equip this face-down.)
While this is equipped face-down, at the start of your turn, if you have exactly 1{g}, you may turn this face-up.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

Haunting Specter (Red)
from $0.20
When this leaves the arena, create a Spectral Shield token, then if you control no other Illusionist auras, put a +1{p} counter on it.
Ward 4 (If you would be dealt damage, destroy this to prevent 4 of that damage.)

Gravekeeping (Blue)
from $0.20
When this attacks a hero, you may banish a card from their graveyard.

Essence of Ancestry: Soul
from $0.20
When this leaves the arena, if you control no Illusionist auras, the next time you would be dealt damage by a yellow source this turn, prevent it.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Sold out

Enigma (Marvel)
$42.95
Your first Spectral Shield attack each turn costs {r} less to activate.
Once per Turn Instant -- {c}{c}{c}: Create a Spectral Shield token with a +1{p} counter.

Waning Vengeance (Blue)
from $0.15
When this leaves the arena, if you've pitched a blue card this turn, create a Spectral Shield token.
Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)

Vengeful Apparition (Red)
from $0.15
When this leaves the arena, if you control no Illusionist auras, you may play your next aura with cost 2 or less this turn as though it were an instant. If you do, it enters the arena with a +1{p} counter.
Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)

Truths Retold
from $0.15
Cloaked (Equip this face-down.)
Instant -- {r}, turn this face-up: Put an aura from your graveyard on the bottom of your deck.
Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)

Hiss (Yellow)
from $0.15
Target Assassin or Mystic attack action card gets +2{p}.
If you've pitched a blue card this turn, create a Slither in your hand.

First Tenet of Chi: Moon
from $0.15
Your next blue attack this turn gets "When this attacks, draw a card."
Go again

Bonds of Memory (Blue)
from $0.15
Stealth
When this hits a hero, banish the top card of their deck, then banish a card from their graveyard.
Whenever this banishes a card, if this has banished another card with the same name, gain 1{g}.

Tide Chakra (Red)
from $0.20
Target Assassin or Mystic attack action card gets +3{p}. If you've transcended this turn, instead it gets +5{p}.

Second Tenet of Chi: Moon
from $0.20
If you've transcended this turn, this gets "When this chain link resolves, draw a card."

Gravekeeping (Yellow)
from $0.20
When this attacks a hero, you may banish a card from their graveyard.

Zen, Tamer of Purpose (Marvel)
$74.95
Once per Turn Instant -- {c}{c}{c}: Create a Crouching Tiger in your hand. Search your deck for a card with combo, banish it, then shuffle. You may play it this turn.

Water the Seeds (Blue)
from $0.15
When this attacks, your next attack this combat chain with 1 or less base {p} gets +1{p}.
Go again

Waning Vengeance (Yellow)
from $0.15
When this leaves the arena, if you've pitched a blue card this turn, create a Spectral Shield token.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)

Untamed (Red)
from $0.15
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}.
Go again