Heirloom of Snake Hide
Heirloom of Snake Hide from $0.20
Cloaked (Equip this face-down.) While this is equipped face-down, at the start of your turn, if you have exactly 1{g}, you may turn this face-up. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Haunting Specter (Red)
Haunting Specter (Red) from $0.20
When this leaves the arena, create a Spectral Shield token, then if you control no other Illusionist auras, put a +1{p} counter on it. Ward 4 (If you would be dealt damage, destroy this to prevent 4 of that damage.)
Gravekeeping (Blue)
Gravekeeping (Blue) from $0.20
When this attacks a hero, you may banish a card from their graveyard.
Essence of Ancestry: Soul
Essence of Ancestry: Soul from $0.20
When this leaves the arena, if you control no Illusionist auras, the next time you would be dealt damage by a yellow source this turn, prevent it. Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
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Enigma (Marvel)
Enigma (Marvel) $42.95
Your first Spectral Shield attack each turn costs {r} less to activate. Once per Turn Instant -- {c}{c}{c}: Create a Spectral Shield token with a +1{p} counter.
Waning Vengeance (Blue)
Waning Vengeance (Blue) from $0.15
When this leaves the arena, if you've pitched a blue card this turn, create a Spectral Shield token. Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
Vengeful Apparition (Red)
Vengeful Apparition (Red) from $0.15
When this leaves the arena, if you control no Illusionist auras, you may play your next aura with cost 2 or less this turn as though it were an instant. If you do, it enters the arena with a +1{p} counter. Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
Truths Retold
Truths Retold from $0.15
Cloaked (Equip this face-down.) Instant -- {r}, turn this face-up: Put an aura from your graveyard on the bottom of your deck. Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
Hiss (Yellow)
Hiss (Yellow) from $0.15
Target Assassin or Mystic attack action card gets +2{p}. If you've pitched a blue card this turn, create a Slither in your hand.
First Tenet of Chi: Moon
First Tenet of Chi: Moon from $0.15
Your next blue attack this turn gets "When this attacks, draw a card." Go again
Bonds of Memory (Blue)
Bonds of Memory (Blue) from $0.15
Stealth When this hits a hero, banish the top card of their deck, then banish a card from their graveyard. Whenever this banishes a card, if this has banished another card with the same name, gain 1{g}.
Tide Chakra (Red)
Tide Chakra (Red) from $0.20
Target Assassin or Mystic attack action card gets +3{p}. If you've transcended this turn, instead it gets +5{p}.
Second Tenet of Chi: Moon
Second Tenet of Chi: Moon from $0.20
If you've transcended this turn, this gets "When this chain link resolves, draw a card."
Gravekeeping (Yellow)
Gravekeeping (Yellow) from $0.20
When this attacks a hero, you may banish a card from their graveyard.
Big Blue Sky
Big Blue Sky from $0.20
This gets +1{d} for each blue card you've pitched this turn.
Zen, Tamer of Purpose (Marvel)
Zen, Tamer of Purpose (Marvel) $74.95
Once per Turn Instant -- {c}{c}{c}: Create a Crouching Tiger in your hand. Search your deck for a card with combo, banish it, then shuffle. You may play it this turn.
Wounding Blow (Blue)
Wounding Blow (Blue) $0.15
Water the Seeds (Blue)
Water the Seeds (Blue) from $0.15
When this attacks, your next attack this combat chain with 1 or less base {p} gets +1{p}. Go again
Waning Vengeance (Yellow)
Waning Vengeance (Yellow) from $0.15
When this leaves the arena, if you've pitched a blue card this turn, create a Spectral Shield token. Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Untamed (Red)
Untamed (Red) from $0.15
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}. Go again
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