Art of Desire: Body
Art of Desire: Body from $0.20
Stealth When this hits a hero, banish the top card of their deck. Whenever this banishes a red card, draw a card and gain 1{g}.
Three Visits
Three Visits from $0.45
Ward X, where X is three times the number of blue cards you've pitched this turn. (If you would be dealt damage, destroy this to prevent X of that damage.)
Evo Heartdrive
Evo Heartdrive from $1.95
If you have a base chest equipped, transform it into this, then equip this. When this is equipped, the next attack action card you play this turn costs {r} less to play. Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Stonewall Gauntlet
Stonewall Gauntlet from $39.95
When this defends an attack with {p} greater than its base, opposing attacks get -1{p} this combat chain. Blade Break(When the combat chain closes, if this defended, destroy it.)
Zen, Tamer of Purpose
Zen, Tamer of Purpose $0.25
Once per Turn Instant -- {c}{c}{c}: Create a Crouching Tiger in your hand. Search your deck for a card with combo, banish it, then shuffle. You may play it this turn.
Evo Speedslip
Evo Speedslip from $1.45
If you have a base legs equipped, transform it into this, then equip this. When this is equipped, the next attack action card you play this turn gets boost. Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Twelve Petal Kasaya
Twelve Petal Kasaya $10.95
Whenever you transcend, you may gain {r}. Instant -- {c}{c}{c}, destroy this: Create a Zen State token. Blade Break (When the combat chain closes, if this defended, destroy it.)
Aspect of Tiger: Body
Aspect of Tiger: Body from $0.20
Combo - When this attacks, if a red attack action card was the last attack this combat chain, this gets go againand create a Crouching Tiger in your banished zone. You may play it this turn.
Sacred Art: Jade Tiger Domain // Inner Chi
Sacred Art: Jade Tiger Domain // Inner Chi $2.75
Legendary (You may only have 1 Sacred Art: Jade Tiger Domain in a constructed deck.) If you've played another blue card this turn, choose 3. Otherwise, choose 1; Create 2 Crouching Tigers in your hand. Your Crouching Tigers get +1{p} this turn. Transcend
Dust from Stillwater Shrine
Dust from Stillwater Shrine from $4.95
Material - While this is under a permanent other than Miragai, that permanent has phantasm.
Arousing Wave
Arousing Wave from $0.15
Attack Reaction -- {r}, destroy this: Create a Fang Strike in your hand. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Evo Recall
Evo Recall from $1.95
If you have a base head equipped, transform it into this, then equip this. When this is equipped, put up to 1 Mechanologist action card from your banished zone on top of your deck. Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Attune with Cosmic Vibrations
Attune with Cosmic Vibrations from $0.45
When this attacks a hero or defends a hero's attack, reveal the top card of their deck. If the revealed card is blue, this gets +3{p} and +3{d}.
Double Trouble (Blue)
Double Trouble (Blue) from $0.20
Stealth If you've played or activated 2 or more attack reactions this chain link, this gets +2{p} and "When this hits a hero, banish the top 2 cards of their deck."
Astral Etchings (Red)
Astral Etchings (Red) from $0.20
Put three +1{p} counters on target aura with ward you control. If you control a Spectral Shield, you may play this as though it were an instant.
Pick to Pieces (Blue)
Pick to Pieces (Blue) from $0.15
Stealth If you've played or activated an attack reaction this chain link, this gets +1{p} and "Damage that would be dealt by this can't be prevented."
Venomous Bite (Red)
Venomous Bite (Red) from $0.15
Target Assassin or Mystic attack action card gets +3{p}. If you've pitched a blue card this turn, create a Fang Strike in your hand.
Spectral Manifestations (Red)
Spectral Manifestations (Red) from $0.15
Create a Spectral Shield token, then if you control no other Illusionist auras, put three +1{p} counters on it. Go again
Hiss (Red)
Hiss (Red) from $0.15
Target Assassin or Mystic attack action card gets +3{p}. If you've pitched a blue card this turn, create a Slither in your hand.
Blanch (Red)
Blanch (Red) from $0.20
When this hits a hero, cards they own lose all colors until the end of their next turn.
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