Legendary (You may only have 1 Sacred Art: Undercurrent Desires in a constructed deck.)
If you've played another blue card this turn, choose 3. Otherwise, choose 1;
Create a Fang Strike and Slither in your hand.
Banish up to 2 cards in an opposing hero's graveyard.
Transcend
Riptide Specialization (You may only have this in your deck if your hero is Riptide.)
If this has an aim counter, it gets +1{p} and dominate.
When this hits, you may banish face-down 3 traps from your graveyard. If you do, choose one at random and put it into your arsenal.
You may remove three +1{p} counters from among auras you control rather than pay 10,000 Year Reunion's {r} cost.
Ward 10 (If you would be dealt damage, destroy this to prevent 10 of that damage.)
Your attacks with stealth get "When this chain link resolves, banish all action cards defending this."
Instant -- {c}{c}{c}: Look at the top card of an opposing hero's deck. If it's blue, you may banish it. Until end of turn, you may play blue cards from that hero's banished zone without paying their {r} cost.
When this defends, search your deck for an Inner Chi, reveal it, put it into your hand, then shuffle.
Blade Break(When the combat chain closes, if this defended, destroy it.)
Put X steam counters on X target Hyper Drivers you control.
Create a Hyper Driver token with X steam counters.
If X is 3 or greater, you may shuffle a Construct Nitro Mechanoid from your banished zone into your deck.
Olympia Specialization (You may only have this in your deck if your hero is Olympia.)
As an additional cost to play this, destroy X Gold you control.
Equip X weapons and/or equipment from your inventory.
Legendary (You may only have 1 Sacred Art: Immortal Lunar Shrine in a constructed deck.)
If you've played another blue card this turn, choose 3. Otherwise, choose 1;
Create 2 Spectral Shield tokens.
Put a +1{p} counter on each aura with ward you control.
Transcend
When this attacks, you may reveal any number of Crouching Tigers from your hand. If you reveal 1 or more, this gets go again. 2 or more, this gets +1{p}. 3 or more, draw a card.
Whenever you play a Crouching Tiger this turn, name a card. It gets that name.
If a Chi was pitched to play this, create 2 Crouching Tigers in your hand.
Go again
Your first Spectral Shield attack each turn costs {r} less to activate.
Once per Turn Instant -- {c}{c}{c}: Create a Spectral Shield token with a +1{p} counter.
Instant -- {c}{c}{c}: You may play auras this turn as though they were instants.
Whenever you pitch a Chi, you may have this get ward 3 until end of turn.
Combo - When this attacks, if a red attack action card was the last attack this combat chain, this gets go againand create a Crouching Tiger in your banished zone. You may play it this turn.
Choose 1 or both;
Target attack action card with 1 or less base {p} gets +3{p}.
Target Crouching Tiger gets "When this hits, create 2 Crouching Tigers in your banished zone. You may play them this turn."
Once per Turn Attack Reaction -- {c}{c}{c}: Target defending hero banishes a card from their hand.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Attack Reaction -- {r}, destroy this: Create a Slither in your hand.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Create a Slither in your hand.
Banish all defending attack action cards on the combat chain. If a Chi was pitched to play this, you may play the banished cards this combat chain without paying their {r} cost.