Hot Streak
Hot Streak from $0.25
Once per Turn Action -- {r}: Attack When this is defended by 1 or more attack action cards, Hot Streak's attacks get go again this turn.
Clash of Might (Blue)
Clash of Might (Blue) from $0.20
When this defends, clash with the attacking hero. The winner creates a Might token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Kayo, Armed and Dangerous
Kayo, Armed and Dangerous $0.75
You have 1 weapon zone. (You may only have one 1H weapon or off-hand equipped.) Attack action cards you own get +1{p} while they are in any zone other than the combat chain. The first time you discard a card with 6 or more {p} during each of your action phases, create a Might token.
Talk a Big Game
Talk a Big Game from $1.95
Choose a number. The next time you deal that much or more {p} damage to a hero this turn, create that many Might tokens. Go again
Clash of Agility (Red)
Clash of Agility (Red) from $0.20
When this defends, clash with the attacking hero. The winner creates an Agility token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Test of Strength
Test of Strength from $0.15
When this defends, clash with the attacking hero. The winner creates a Gold token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Goblet of Bloodrun Wine
Goblet of Bloodrun Wine from $0.15
Create an Agility and a Vigor token. Go again
Pack Call (Blue)
Pack Call (Blue) from $0.20
When this defends, reveal the top card of your deck. If it has 6 or more {p}, put it on top. Otherwise, put it on the bottom.
Clash of Agility (Yellow)
Clash of Agility (Yellow) from $0.20
When this defends, clash with the attacking hero. The winner creates an Agility token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Thunk (Blue)
Thunk (Blue) from $0.15
When you win a clash revealing this, create a Might token.
Seduce Secrets
Seduce Secrets from $2.25
Look at target hero's hand and the top card of their deck. If this was played from arsenal, draw a card.
Betsy, Skin in the Game
Betsy, Skin in the Game $0.25
Whenever an attack you control wagers, you may pay {r}{r}. If you do, the attack gets +1{p} and overpower. (It can't be defended by more than 1 action card.)
Agile Windup (Blue)
Agile Windup (Blue) from $0.15
Instant -- Discard this: Create an Agility token.
Wage Gold (Red)
Wage Gold (Red) from $0.20
Universal (While in any zone, this is the same class as your hero.) When this attacks a hero, you may wager a Gold token with them. (When this chain link resolves, if this hit, you create a Gold token, otherwise they create one.)
Slap-Happy
Slap-Happy from $0.20
The next time you would be dealt damage this turn, prevent 2 of that damage. If you do, create a Vigor token.
Reckless Charge
Reckless Charge from $0.45
Kayo Specialization (You may only have this in your deck if your hero is Kayo.) Roll a 6 sided die. Gain action points equal to half the number rolled, rounded down. If you've rolled a 6 on a die this turn, draw a card.
Bloodied Oval
Bloodied Oval from $0.25
Bloodied Oval's {d} is equal to the number of opposing heroes with greater {g} than you. Blade Break (When the combat chain closes, if this defended, destroy it.)
Olympia, Prize Fighter
Olympia, Prize Fighter $0.25
The first time each of your attacks wins a wager, create a Gold token.
Boast
Boast from $0.45
This gets +X{d} while defending, where X is twice the number of clashes you've won this turn.
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red) from $0.15
Your next attack this turn gets +3{p} and "When this attacks a hero, you may wager a Gold token with them." (When the chain link resolves, if the attack hit, you create a Gold token, otherwise they create one.) Go again
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