Bright Lights Singles


Singularity // Teklovossen, the Mechropotent
$29.95
Legendary Teklovossen Specialization (You may only have 1 Singularity in your deck, and only if your hero is Teklovossen.)
Transform your hero, your weapon, and 4 Evos you have equipped into Teklovossen, the Mechropotent. It enters the arena with {g} equal to the hero it transformed from. Action -- {r}{r}{r}, banish 2 cards from your soul: Attack
Whenever this attacks a hero, they discard a card.
Your Mechanologist attack action cards get go again.
This counts as having 4 Evos equipped.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

Shriek Razors
from $9.95
While this is in your graveyard, at the start of your turn, you may destroy 2 Silvers you control. If you do, equip this.
Attack Reaction -- {r}{r}, destroy this: Target attack action card defending an Assassin attack gets -1{d}.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

Soup Up (Red)
from $0.20
If an item you control has been destroyed this turn, this gets go again.
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.

Demolition Protocol
from $0.45
Evo Upgrade - When this attacks a hero, remove all steam counters from up to X equipment, items, and/or weapons they control, where X is the number of Evos you have equipped.


Fender Bender (Red)
from $0.15
Boost
This gets +X{p}, where X is the number of equipment defending it.

MetEx (Red)
from $0.15
Boost
When this hits, you may put an item with cost 0 or 1 from your hand into the arena.

Cogwerx Base Chest
from $0.15
When this is equipped, put a steam counter on it.
Once per turn Instant -- {r}, remove a steam counter from this: Gain {r}{r}. Activate this ability only if you've boosted this turn.

Backup Protocol: RED
from $0.15
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.
Instant -- {r}{r}, destroy this: Return a red Mechanologist attack action card from your graveyard to your hand.

Master Cog
from $99.95
Legendary (You may only have 1 Master Cog in your deck.)
When this is pitched, you may put a steam counter on an item you control with crank.

Big Bertha (Blue)
from $0.15
Boost
When this is banished from boosting, put a steam counter on a Hyper Driver you control.

Steam Canister
from $0.20
Instant -- Put this on the bottom of its owner's deck: Put a steam counter on an item you control with crank.

Re-Charge! (Red)
from $0.15
Put a steam counter on a Hyper Driver you control.
The next attack you boost this turn gets +4{p}.
Go again

Liquid-Cooled Mayhem (Blue)
from $0.20
Evo Upgrade - This costs {r} less to play for each Evo you have equipped.

Evo Sentry Base Head
from $0.15
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.)
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

Cogwerx Base Head
from $0.15
When this is equipped, put a steam counter on it.
Once per turn Instant -- {r}, remove a steam counter from this: Shuffle a Mechanologist attack action card from your banished zone into your deck. Activate this ability only if you've boosted this turn.
