Tide Chakra (Red)
Tide Chakra (Red) from $0.20
Target Assassin or Mystic attack action card gets +3{p}. If you've transcended this turn, instead it gets +5{p}.
Haunting Specter (Red)
Haunting Specter (Red) from $0.20
When this leaves the arena, create a Spectral Shield token, then if you control no other Illusionist auras, put a +1{p} counter on it. Ward 4 (If you would be dealt damage, destroy this to prevent 4 of that damage.)
Essence of Ancestry: Soul
Essence of Ancestry: Soul from $0.20
When this leaves the arena, if you control no Illusionist auras, the next time you would be dealt damage by a yellow source this turn, prevent it. Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
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Zen, Tamer of Purpose (Marvel)
Zen, Tamer of Purpose (Marvel) $119.95
Once per Turn Instant -- {c}{c}{c}: Create a Crouching Tiger in your hand. Search your deck for a card with combo, banish it, then shuffle. You may play it this turn.
Wage Agility (Blue)
Wage Agility (Blue) from $0.15
When this attacks a hero, you may wager an Agility token with them. (When this chain link resolves, if this hit, you create an Agility token, otherwise they create one.)
Pound Town (Blue)
Pound Town (Blue) from $0.15
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks, if you've beaten chest this turn, create a Might token.
Performance Bonus (Red)
Performance Bonus (Red) from $0.15
When this hits, create a Gold token. If this was played from arsenal, it gets go again.
Performance Bonus (Blue)
Performance Bonus (Blue) from $0.15
When this hits, create a Gold token. If this was played from arsenal, it gets go again.
Mighty Windup (Yellow)
Mighty Windup (Yellow) from $0.15
Instant -- Discard this: Create a Might token.
Lunging Press
Lunging Press $0.15
Target attack action card gets +1{p}.
Lead with Speed (Yellow)
Lead with Speed (Yellow) from $0.15
Your next Brute or Warrior attack this turn gets +2{p}. Create an Agility token. Go again
Lead with Heart (Blue)
Lead with Heart (Blue) from $0.15
Your next Guardian or Warrior attack this turn gets +1{p}. Create a Vigor token. Go again
Edge Ahead (Blue)
Edge Ahead (Blue) from $0.15
Your next Warrior attack this turn gets +1{p} and "When this attacks a hero, you may wager an Agility token with them." (When the chain link resolves, if the attack hit, you create an Agility token, otherwise they create one.) Go again
Draw Swords (Yellow)
Draw Swords (Yellow) from $0.15
Your next Warrior attack this turn gets +2{p}. Draw a card. Go again
Command Respect (Red)
Command Respect (Red) from $0.15
When this hits a hero, if this has {p} greater than its base, destroy a card in their arsenal. (This has 6 base {p}.)
Command Respect (Blue)
Command Respect (Blue) from $0.15
When this hits a hero, if this has {p} greater than its base, destroy a card in their arsenal. (This has 4 base {p}.)
Bonebreaker Bellow (Yellow)
Bonebreaker Bellow (Yellow) from $0.15
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) Your next Brute attack this turn gets +2{p}. If you've beaten chest this turn, instead it gets +4{p}. Go again
Agile Engagement (Yellow)
Agile Engagement (Yellow) from $0.15
Target Warrior attack gets +2{p}. If it's defended by an attack action card, create an Agility token.
Pack Call (Red)
Pack Call (Red) from $0.20
When this defends, reveal the top card of your deck. If it has 6 or more {p}, put it on top. Otherwise, put it on the bottom.
Lay Down the Law
Lay Down the Law $0.20
Tower - If this has 13 or more {p}, non-equipment cards get -1{d} while defending this.
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