All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Desires of Flesh (Red)
from $0.15
Stealth
When this hits a hero, banish the top card of their deck.
Whenever this banishes an attack action card, gain 1{g}.

Wind Chakra (Blue)
from $0.20
The next Crouching Tiger you play this turn gets +1{p}. If you've transcended this turn, instead it gets +3{p}.
Go again

Astral Etchings (Blue)
from $0.20
Put a +1{p} counter on target aura with ward you control.
If you control a Spectral Shield, you may play this as though it were an instant.
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Manifestation of Miragai (Extended Art)
$21.95
This enters the arena with two +1{p} counters. If a Chi was pitched to play this, instead this enters the arena with four +1{p} counters.
Ward X, where X is the number of +1{p} counters on this. (If you would be dealt damage, destroy this to prevent X of that damage.)
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Sacred Art: Immortal Lunar Shrine // Inner Chi (Marvel)
$34.95
Legendary (You may only have 1 Sacred Art: Immortal Lunar Shrine in a constructed deck.)
If you've played another blue card this turn, choose 3. Otherwise, choose 1;
Create 2 Spectral Shield tokens.
Put a +1{p} counter on each aura with ward you control.
Transcend
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Nuu, Alluring Desire (Marvel)
$249.95
Your attacks with stealth get "When this chain link resolves, banish all action cards defending this."
Instant -- {c}{c}{c}: Look at the top card of an opposing hero's deck. If it's blue, you may banish it. Until end of turn, you may play blue cards from that hero's banished zone without paying their {r} cost.

Wage Vigor (Blue)
from $0.15
When this attacks a hero, you may wager a Vigor token with them. (When this chain link resolves, if this hit, you create a Vigor token, otherwise they create one.)

Wage Agility (Red)
from $0.15
When this attacks a hero, you may wager an Agility token with them. (When this chain link resolves, if this hit, you create an Agility token, otherwise they create one.)

Performance Bonus (Blue)
from $0.15
When this hits, create a Gold token.
If this was played from arsenal, it gets go again.

Lead with Speed (Blue)
from $0.15
Your next Brute or Warrior attack this turn gets +1{p}.
Create an Agility token.
Go again

Lead with Heart (Red)
from $0.15
Your next Guardian or Warrior attack this turn gets +3{p}.
Create a Vigor token.
Go again

Hold 'em (Red)
from $0.15
Your next Warrior attack this turn gets +3{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.)
Go again

Hold 'em (Blue)
from $0.15
Your next Warrior attack this turn gets +1{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.)
Go again

Edge Ahead (Red)
from $0.15
Your next Warrior attack this turn gets +3{p} and "When this attacks a hero, you may wager an Agility token with them." (When the chain link resolves, if the attack hit, you create an Agility token, otherwise they create one.)
Go again

Draw Swords (Yellow)
from $0.15
Your next Warrior attack this turn gets +2{p}.
Draw a card.
Go again

Assault and Battery (Yellow)
from $0.15
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.)
When this attacks, if you've beaten chest this turn, create an Agility token.

Wall of Meat and Muscle
from $0.20
When this defends, if you control a Might token, you may put an attack action card from your graveyard on top of your deck.

Test of Agility
from $0.20
When this defends, clash with the attacking hero. The winner creates an Agility token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)

Over the Top (Red)
from $0.20
If this has {p} greater than its base, it gets overpower. (This can't be defended by more than 1 action card.)

Down But Not Out (Red)
from $0.20
When this attacks a hero, if you have less {g} and control fewer equipment and tokens than them, this gets +3{p}, overpower, and "When this hits, create an Agility, Might, and Vigor token."