Tiger Form Incantation (Blue)
Tiger Form Incantation (Blue) from $1.00
The next Crouching Tiger you play this turn gets +1{p}. If you've pitched a blue card this turn, create a Crouching Tiger in your hand. Go again
Solitary Companion (Yellow)
Solitary Companion (Yellow) from $1.00
When this enters the arena, if you control no other Illusionist auras, create a Spectral Shield token. Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Solitary Companion (Red)
Solitary Companion (Red) from $1.00
When this enters the arena, if you control no other Illusionist auras, create a Spectral Shield token. Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
Solitary Companion (Blue)
Solitary Companion (Blue) from $1.00
When this enters the arena, if you control no other Illusionist auras, create a Spectral Shield token. Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
Skyhold Keikoi
Skyhold Keikoi from $1.00
Cloaked (Equip this face-down.) Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this ability only while this is face-down.
Single Minded Determination (Blue)
Single Minded Determination (Blue) from $1.00
When this enters the arena, if you control no other Illusionist auras, put a +1{p} counter on this. Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Sigil of Solitude (Red)
Sigil of Solitude (Red) from $1.00
At the start of your turn, if you control another Illusionist aura, destroy this. Ward 4 (If you would be dealt damage, destroy this to prevent 4 of that damage.)
Pouncing Qi (Blue)
Pouncing Qi (Blue) $1.00
Combo - If Crouching Tiger was the last attack this combat chain, this gets +1{p} and go again.
Nimblism (Red)
Nimblism (Red) $1.00
The next attack action card with cost 1 or less you play this turn gets +3{p}. Go again
Nimble Strike (Red)
Nimble Strike (Red) $1.00
As an additional cost to play this, you may banish a Nimblism from your graveyard. If you do, this gets +1{p} and go again.
Koi Blessed Kimono
Koi Blessed Kimono from $1.00
Cloaked (Equip this face-down.) While this is equipped face-down, at the start of your turn, if you have exactly 1{g}, you may turn this face-up. When this is turned face-up, destroy it. Search your deck for an Inner Chi, reveal it, put it into your hand, then shuffle.
Intimate Inducement (Red)
Intimate Inducement (Red) from $1.00
Target Assassin or Mystic attack action card gets +1{p}. Look at the top 4 cards of the defending hero's deck and choose a card. If it's blue, it has 0 base {d}. Put the chosen card onto the active chain link as a defending card and the rest on top in any order.
Intimate Inducement (Blue)
Intimate Inducement (Blue) from $1.00
Target Assassin or Mystic attack action card gets +1{p}. Look at the top 2 cards of the defending hero's deck and choose a card. If it's blue, it has 0 base {d}. Put the chosen card onto the active chain link as a defending card and the rest on top in any order.
Haze Shelter (Red)
Haze Shelter (Red) from $1.00
Ward X, where X is 4 if you've pitched a blue card this turn, otherwise X is 1. (If you would be dealt damage, destroy this to prevent X of that damage.)
Harmony of the Hunt (Red)
Harmony of the Hunt (Red) from $1.00
When this attacks, if you've pitched a blue card this turn, create a Crouching Tiger in your hand. Go again
Biting Breeze (Yellow)
Biting Breeze (Yellow) from $1.00
When this hits, create a Crouching Tiger in your banished zone. You may play it this turn. Go again
Biting Breeze (Red)
Biting Breeze (Red) from $1.00
When this hits, create a Crouching Tiger in your banished zone. You may play it this turn. Go again
Aqua Seeing Shell
Aqua Seeing Shell from $1.00
Cloaked (Equip this face-down.) Instant -- {r}{r}{r}, turn this face-up: Draw a card. At the start of your turn, destroy this.
Wide Blue Yonder
Wide Blue Yonder from $1.00
Target attack gets +1{p} for each blue card you've pitched this turn.
Tide Chakra (Blue)
Tide Chakra (Blue) from $1.00
Target Assassin or Mystic attack action card gets +1{p}. If you've transcended this turn, instead it gets +3{p}.
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