Vantage Point (Blue)
Vantage Point (Blue) $1.00
If you've played or created an aura this turn, this gets overpower. (This can’t be defended by more than 1 action card.)
Vantage Point (Red)
Vantage Point (Red) $1.00
If you've played or created an aura this turn, this gets overpower. (This can’t be defended by more than 1 action card.)
Vantage Point (Yellow)
Vantage Point (Yellow) $1.00
If you've played or created an aura this turn, this gets overpower. (This can’t be defended by more than 1 action card.)
Vantom Banshee (Blue)
Vantom Banshee (Blue) $1.00
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Vantom Banshee (Blue) (Promo)
Vantom Banshee (Blue) (Promo) $2.00
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Vantom Banshee (Red)
Vantom Banshee (Red) $1.00
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Vantom Banshee (Red) (Promo)
Vantom Banshee (Red) (Promo) $3.00
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Vantom Banshee (Yellow)
Vantom Banshee (Yellow) $1.00
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Vantom Banshee (Yellow) (Promo)
Vantom Banshee (Yellow) (Promo) $2.00
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Vantom Wraith (Blue)
Vantom Wraith (Blue) $1.00
Rune Gate (If you control Runechants equal to or greater than Vantom Wraith's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Vantom Wraith (Red)
Vantom Wraith (Red) $1.00
Rune Gate (If you control Runechants equal to or greater than Vantom Wraith's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Vantom Wraith (Yellow)
Vantom Wraith (Yellow) $1.00
Rune Gate (If you control Runechants equal to or greater than Vantom Wraith's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Vaporize <> Shock
Vaporize <> Shock from $2.00
Destroy an aura permanent with cost X or less and/or up to X aura tokens, where X is the total arcane damage you've dealt to opposing heroes this turn. Meld (You may play 1 or both halves of this card. Each costs 0.) Deal 1 arcane damage to any target.
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