Products

Stand Ground
from $1.00
If you control a Might token, this gets +1{d}.
If you control a Vigor token, this gets +1{d}.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)

Standing Order
from $9.00
When this attacks or defends, you may put a card from your arsenal on the bottom of your deck. If you do, this gets +2{p} and +2{d}.

Star Fall
$1.00
Once per Turn Action -- {r}: Attack
If you've played a Lightning card this turn, this card's attacks get +1{p} and go again.

Star Fall (Cold Foil)
$33.00
Once per Turn Action -- {r}: Attack
If you've played a Lightning card this turn, this card's attacks get +1{p} and go again.

Star Struck
from $6.00
Bravo Specialization (You may only have this in your deck if your hero is Bravo.)
Crush - When this deals 4 or more damage to a hero, the only attacks they may play or activate during their next turn are attacks with base {p} greater than the damage dealt this way.
Unity - When this defends together with a card from hand, create a Seismic Surge token under any number of heroes' control.

Starting Point
from $1.00
Attack Reaction -- Destroy this: Target attack gets go again. Activate this only if you've played a card or activated an ability this reaction step.

Stasis Cell
from $5.00
When this enters or leaves the arena, activated abilities of target equipment can't be activated until the end of its controller's next turn.
Action -- Put this on the bottom of its owner's deck: Choose an equipment. It can't defend this turn. Go again

Static Shock (Red)
$15.00
Lightning Flow - When this hits a hero, if you've played a Lightning card this turn, deal 1 arcane damage to them.

Static Shock (Yellow)
$1.00
Lightning Flow - When this hits a hero, if you've played a Lightning card this turn, deal 1 arcane damage to them.

Steam Canister
$1.00
Instant -- Put this on the bottom of its owner's deck: Put a steam counter on an item you control with crank.