Civic Guide
Civic Guide $1.00
Whenever this defends, create a Might token under another hero's control. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Civic Duty
Civic Duty $1.00
Whenever this defends, create a Vigor token under another hero's control. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Under Loop (Red)
Under Loop (Red) $1.00
Boost When this hits, put it on the bottom of its owner's deck.
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Battlefront Bastion (Blue) (Promo)
Battlefront Bastion (Blue) (Promo) $23.00
When this defends alone, prevent the next 1 damage that would be dealt to you this turn.
Shitty Xmas Present (Promo)
Shitty Xmas Present (Promo) $3.00
Put a Cracked Bauble from outside the game on top of target hero's deck.
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Sic 'Em Shot (Red) (Promo)
Sic 'Em Shot (Red) (Promo) from $3.00
(Arrows can only be played from arsenal and only if you control a bow.) Go again
The Librarian (Promo)
The Librarian (Promo) $20.00
Mentor (You may only have The Librarian in your deck if your hero is young.) At the start of your turn, if The Librarian is face down in your arsenal, you may turn him face up. Once per Turn Effect - Whenever you create a Spectral Shield token, draw a card and put a lesson counter on The Librarian. Then if there are 3 or more lesson counters on The Librarian, banish him, search your deck a specialization card, put it face up into your arsenal, and shuffle your deck.
Take it on the Chin (Promo)
Take it on the Chin (Promo) $8.00
The next time you would be dealt damage this turn, prevent 2 of that damage. If you do, create an Agility token.
Gas Up (Yellow) (Promo)
Gas Up (Yellow) (Promo) $3.00
The next attack you boost this turn gets +3{p}. You may put a Hyper Driver from your banished zone into the arena. Go again
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Soup Up (Red) (Promo)
Soup Up (Red) (Promo) $5.00
If an item you control has been destroyed this turn, this gets go again. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Herald of Ravages (Yellow) (Promo)
Herald of Ravages (Yellow) (Promo) $5.00
When this hits, put it into your hero's soul and deal 1 arcane damage to target hero. Phantasm
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Spinning Wheel Kick (Yellow) (Promo)
Spinning Wheel Kick (Yellow) (Promo) $5.00
Combo - If Twin Twisters or Spinning Wheel Kick was the last attack this combat chain, this has +1{p} and "When this hits, put it on the bottom of its owner's deck." Go again
Spinning Wheel Kick (Red) (Promo)
Spinning Wheel Kick (Red) (Promo) $36.00
Combo - If Twin Twisters or Spinning Wheel Kick was the last attack this combat chain, this has +1{p} and "When this hits, put it on the bottom of its owner's deck." Go again
Spike with Frailty (Red) (Promo)
Spike with Frailty (Red) (Promo) $8.00
Target attack action card with stealth gains +3{p} and "When this hits a hero, create an Inertia token under their control."
Predatory Streak (Red) (Promo)
Predatory Streak (Red) (Promo) $3.00
Create 3 Crouching Tigers in your banished zone. You may play them this turn. Go again
Phoenix Flame (Promo)
Phoenix Flame (Promo) $6.00
If you control 2 or more Draconic chain links, Phoenix Flame has +1{p}. Go again
Release the Tension (Red) (Promo)
Release the Tension (Red) (Promo) $12.00
Your next arrow attack this turn gains +3{p} and "Defense reactions can't be played from arsenal this chain link." Go again
Emeritus Scolding (Yellow) (Promo)
Emeritus Scolding (Yellow) (Promo) $2.00
Deal 3 arcane damage to target hero. If {name} is played during an opponents turn, instead deal 5 arcane damage to them.
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