Legendary (You may only have 1 Sacred Art: Immortal Lunar Shrine in a constructed deck.)If you've played another blue card this turn, choose 3. Otherwise, choose 1;Create 2 Spectral Shield tokens.Put a +1POWER counter on each aura with ward you control.Transcend
Reduce to Runechant costs [1 Resource] less to play for each Runechant you control.
Create a Runechant token. (It's an aura with "When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.")
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Dromai or Fai Specialization (You may only have Red Hot in your deck if your hero is Dromai or Fai.)
Rupture - If Red Hot is played as chain link 4 or higher, it has "When you attack with this, reveal the top X cards of your deck, where X is the number of Draconic chain links you control. Deal damage equal to the number of red cards revealed this way to any target, then shuffle."
Dromai or Fai Specialization (You may only have Rise Up in your deck if your hero is Dromai or Fai.)
Rupture - If Rise Up is played as chain link 4 or higher, it has dominate and +X{p}, where X is twice the number of Phoenix Flames you control. (The defending hero can't defend with or play more than 1 defending card or defense reaction from their hand this chain link.)
Cards and abilities cost you an additional {r} to play or activate.
At the beginning of your end phase or when you play a card or activate an ability, destroy Frostbite.