All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Haunting Specter (Red)
from $1.00
When this leaves the arena, create a Spectral Shield token, then if you control no other Illusionist auras, put a +1{p} counter on it.
Ward 4 (If you would be dealt damage, destroy this to prevent 4 of that damage.)

Gravekeeping (Blue)
from $1.00
When this attacks a hero, you may banish a card from their graveyard.

Essence of Ancestry: Soul
from $1.00
When this leaves the arena, if you control no Illusionist auras, the next time you would be dealt damage by a yellow source this turn, prevent it.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
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Enigma (Marvel)
$64.00
Your first Spectral Shield attack each turn costs {r} less to activate.
Once per Turn Instant -- {c}{c}{c}: Create a Spectral Shield token with a +1{p} counter.

Wage Vigor (Yellow)
$1.00
When this attacks a hero, you may wager a Vigor token with them. (When this chain link resolves, if this hit, you create a Vigor token, otherwise they create one.)

Wage Might (Red)
$1.00
When this attacks a hero, you may wager a Might token with them. (When this chain link resolves, if this hit, you create a Might token, otherwise they create one.)



Concuss (Blue)
$1.00
When this hits a hero, if this has {p} greater than its base, they discard a card. (This has 4 base {p}.)

Command Respect (Red)
$1.00
When this hits a hero, if this has {p} greater than its base, destroy a card in their arsenal. (This has 6 base {p}.)

Bigger Than Big (Blue)
$1.00
At the start of your turn, destroy this, then your next Guardian attack this turn gets +3{p} and "When this attacks a hero, you may wager a Might token with them." (When the chain link resolves, if the attack hit, you create a Might token, otherwise they create one.)

Stacked in Your Favor (Blue)
$1.00
Go again
Your attack action cards get +1{d} while defending.
At the start of your turn, destroy this, draw a card, then put a card from your hand on top of your deck.

Pack Call (Red)
from $1.00
When this defends, reveal the top card of your deck. If it has 6 or more {p}, put it on top. Otherwise, put it on the bottom.

Clash of Might (Yellow)
$1.00
When this defends, clash with the attacking hero. The winner creates a Might token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)


Olympia, Prize Fighter (Marvel)
$119.00
The first time each of your attacks wins a wager, create a Gold token.


Kassai of the Golden Sand (Marvel)
$318.00
If you've drawn a card this turn, your sword attacks cost {r} less to activate.
Once per Turn Action -- Banish 2 red and 2 yellow cards from your graveyard: The next time a weapon you control hits a hero this turn, create a Gold token. Go again


Betsy (Marvel)
$33.00
Whenever an attack you control wagers, you may pay {r}{r}. If you do, the attack gets +1{p} and overpower.

Widespread Annihilation (Extended Art)
$64.00
Rune Gate (If you control Runechants equal to or greater than Widespread Annihilation's {r} cost, you may play it from your banished zone without paying its {r} cost.)
When the combat chain closes, each hero who has lost {g} this turn banishes a card from their hand.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)