The Hunted Singles

Calming Breeze (Red)
from $0.45
The next 3 times you would be dealt damage this turn, prevent 1 of that damage.

Long Whisker Loyalty
from $2.25
For each Draconic chain link you control, choose 1;
Target dagger attack gets +2{p}.
You may attack with target dagger an additional time this turn.
The next time target dagger hits a hero this turn, mark them.

Up Sticks and Run (Red)
from $0.35
You may retrieve a dagger from your graveyard. (Pay {r} to equip it.)
Your next dagger attack this turn gets +4{p}.
Go again
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Dragonscaler Flight Path
from $49.95
Instant -- {rrr}:destroy this:Target Draconic attack gets go again. If it's a weapon or ally attack, you may attack with it an additional time this turn. This ability costs {r} less to activate for each Draconic chain link you control. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it)
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Hunter's Klaive
from $44.95
Once per Turn Action -- {r}{r}: Attack. Go again
When this hits a hero, mark them.
Piercing 1 (If this is defended by an equipment, this gets +1{p}.)

Cull
from $12.95
You may play this from your banished zone.
If a hero has lost {g} this turn, you may play this as though it were an instant.
Each hero banishes a card from their hand.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Rotten Remains
from $9.95
When this attacks, you may banish a card with 1{p} from each hero's graveyard. If you do, this gets +1{p}, then repeat this process.

Hunt's End
from $1.95
Play this only if you control 3 or more Fealty tokens.
Target dagger attack gets +4{p}.
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Mask of Deceit
$19.95
Arakni Specialization (You may only have this in your deck if your hero is Arakni.)
When this defends, become a random Agent of Chaos. If the attacking hero is marked, instead choose the Agent of Chaos. (Your {g} doesn't change.)
Blade Break (When the combat chain closes, if this defended, destroy it.)

War Cry of Bellona
from $2.95
Target Raydn gets +2{p} this turn.
Instant -- Discard this, banish X cards from your soul: The next time target weapon deals X or less damage to you this turn, deal that much damage to its controller and that damage can't be prevented.

Perforate
from $2.25
You may attack with target dagger an additional time and its attacks cost you {r} less to activate this turn.
Draw a card.

Null Time Zone
from $12.95
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it.
When this enters the arena, name a card. The named card can't be pitched or played from hand while this is in the arena.

Retrace the Past
from $1.95
Katsu Specialization (You may only have this in your deck if your hero is Katsu.)
Combo - When this attacks, if a card with Gustwave in its name was the last attack this combat chain, name a card, then this gets that name, +2{p}, and go again.

Display Loyalty (Red)
from $0.25
If you control 2 or more Draconic chain links, this gets go again and "When this attacks a hero, create a Fealty token."

Demonstrate Devotion (Red)
from $0.25
If you control 2 or more Draconic chain links, this gets go again and "When this attacks a hero, create a Fealty token."

Roiling Fissure
from $9.95
Destroy an aura with cost X or less, then you may destroy a Seismic Surge you control. If you do, repeat this process.
Go again

Devotion Never Dies
from $1.95
When this hits, if a Draconic attack was the last attack this combat chain, banish this. If you do, you may play it this turn.
Go again

War Cry of Themis
from $1.75
Your next angel attack this turn gets +4{p}.
Go again
Instant -- Discard this, banish X cards from your soul: Turn X target cards in a banished zone face-down.

Blade Beckoner Gauntlets
from $1.00
This gets +1{d} while defending a weapon attack.
Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)