Ephemeral (This can't start the game in your deck. If this would be put into your graveyard, instead remove it from the game.)Target attack action card gets go again.
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Dromai or Fai Specialization (You may only have Red Hot in your deck if your hero is Dromai or Fai.)
Rupture - If Red Hot is played as chain link 4 or higher, it has "When you attack with this, reveal the top X cards of your deck, where X is the number of Draconic chain links you control. Deal damage equal to the number of red cards revealed this way to any target, then shuffle."
Whenever a card with Herald in its name is put into Prism's soul during an action phase, you may search your deck for a figment, put it into the arena, then shuffle.
Once per Turn Instant -- {r}{r}, banish a card from Prism's soul: Awaken target figment you control.
Essence of Earth and Ice (You may have Earth and Ice cards in your deck.)
Once per Turn Defense Reaction - [3 Resource]: If an Earth card is pitched this way, prevent the next 2 damage that would be dealt to Oldhim this turn. If an Ice card is pitched this way, the attacking hero puts a card from their hand on top of their deck.
If you've charged this turn, attacks you control have +1 [Power] while defended by an attack action card.
Attack Reaction - Banish a card from Ser Boltyn's soul: Target attack with [Power] greater than its base [Power] gains go again.
Cards and abilities cost you an additional {r} to play or activate.
At the beginning of your end phase or when you play a card or activate an ability, destroy Frostbite.