Promo Cards

Release the Tension (Yellow) (Promo)
$0.95
Your next arrow attack this turn gains +2{p} and "Defense reactions can't be played from arsenal this chain link."
Go again

Macho Grande (Red) (Promo)
$0.95
Dominate (The defending hero can't defend Macho Grande with more than 1 card from their hand.)

Life of the Party (Yellow) (Promo)
$0.95
You may discard or destroy a card you control named Crazy Brew rather than pay Life of the Party's [Resource] cost. If you do, choose all modes, otherwise choose 1 at random;
- Life of the Party gains "When this hits, gain life 2[Life]."
- Life of the Party gains +2[Power].
- Life of the Party gains go again.

Life of the Party (Red) (Promo)
$1.25
You may discard or destroy a card you control named Crazy Brew rather than pay Life of the Party's [Resource] cost. If you do, choose all modes, otherwise choose 1 at random;
- Life of the Party gains "When this hits, gain life 2[Life]."
- Life of the Party gains +2[Power].
- Life of the Party gains go again.

Weave Lightning (Blue) (Promo)
$1.75
The next Lightning or Elemental attack action card you play this turn gains +1 [Power]. If it's fused, it gains go again.
Go again

Weave Lightning (Yellow) (Promo)
$1.25
The next Lightning or Elemental attack action card you play this turn gains +2 [Power]. If it's fused, it gains go again.
Go again

Weave Lightning (Red) (Promo)
$4.75
The next Lightning or Elemental attack action card you play this turn gains +3 [Power]. If it's fused, it gains go again.
Go again

Polar Blast (Yellow) (Promo)
$0.95
Target opposing hero may pay [2 Resource]. If they don't, your next attack this turn gains dominate.
If Polar Blast is played from arsenal, draw a card.
Go again

Wage Gold (Yellow) (Promo)
$2.75
Universal (While in any zone, this is the same class as your hero.)
When this attacks a hero, you may wager a Gold token with them. (When this chain link resolves, if this hit, you create a Gold token, otherwise they create one.)

Talk a Big Game (Promo)
$28.95
Choose a number. The next time you deal that much or more {p} damage to a hero this turn, create that many Might tokens.
Go again

Banneret of Protection (Promo)
$11.95
Solflare - When this is charged to your hero's soul, create a Spellbane Aegis token.

Banneret of Gallantry (Promo)
$37.95
Solflare - When this is charged to your hero's soul, create a Quicken token.

Banneret of Courage (Promo)
$37.95
Solflare - When this is charged to your hero's soul, create a Courage token.

Regicide (Blackout) (Promo)
$169.95
Legendary Arakni Specialization (You may only have 1 Regicide in your deck and only if your hero is Arakni.)
When this hits a Royal hero, they lose the game.
When the combat chain closes, you lose the game.
Regicide can't be defended by cards with the same name as cards in the defending hero's banished zone.

Aether Quickening (Yellow) (Promo)
$15.95
Deal 3 arcane damage to target hero.
Surge - If this deals more than 3 damage, it gains go again.

Brothers in Arms (Promo)
$4.95
When you defend with Brothers in Arms, you may pay {r}. If you do, it gains +2{d}.

Blaze Headlong (Promo)
$97.95
If you've played another red card this turn, Blaze Headlong has go again.

Ghostly Visit (Yellow) (Promo)
$159.95
You may play Ghostly Visit from your banished zone.
Blood Debt (At the beginning of your end phase, if Ghostly Visit is in your banished zone, lose 1{g}.)