Soul Cleaver (Red)
Soul Cleaver (Red) from $0.15
If the defending hero has 1 or more cards in their soul, this gets go again. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Shaden Swing (Red)
Shaden Swing (Red) from $0.15
As an additional cost to play this, banish a random card from your hand. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Shaden Scream (Yellow)
Shaden Scream (Yellow) from $0.20
As an additional cost to play this, banish a random card from your hand. Your next Brute or Shadow attack this turn gets +4{p}. Go again
Grim Feast (Red)
Grim Feast (Red) from $0.20
You may play this from your banished zone. If you do, it costs {r}{r} less to play. Gain 3{g} Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Frontline Plating
Frontline Plating from $0.20
At the beginning of your end phase, put a -1{d} counter on this. Blade Break (When the combat chain closes, if this defended, destroy it.)
Cleansing Light (Yellow)
Cleansing Light (Yellow) from $0.20
If a card has been put into your hero's soul this turn, you may play this as though it were an instant. Destroy target yellow aura.
Cleansing Light (Blue)
Cleansing Light (Blue) from $0.20
If a card has been put into your hero's soul this turn, you may play this as though it were an instant. Destroy target blue aura.
Celestial Reprimand (Red)
Celestial Reprimand (Red) from $0.15
Target card defending an attack with Herald in its name gets -3{p} this combat chain.
Celestial Reprimand (Blue)
Celestial Reprimand (Blue) from $0.15
Target card defending an attack with Herald in its name gets -1{p} this combat chain.
Beseech the Demigon (Yellow)
Beseech the Demigon (Yellow) from $0.15
Choose an attack action card in your banished zone. It gets +2{p} until end of turn. Go again
Figment of Rebirth // Avalon, Archangel of Rebirth (Marvel) Figment of Rebirth // Avalon, Archangel of Rebirth (Marvel)
Figment of Rebirth // Avalon, Archangel of Rebirth (Marvel) $97.95
Legendary (You may only have 1 Figment of Rebirth in your deck.) When this enters the arena, you may put a yellow action card from your graveyard on top of your deck. // Once per Turn Action -- {r}{r}: Attack When Avalon attacks, you may banish a card from your hero's soul. If you do, put a yellow card from your graveyard on top of your deck. Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
Vantom Banshee (Yellow)
Vantom Banshee (Yellow) from $0.15
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Vantom Banshee (Blue)
Vantom Banshee (Blue) from $0.15
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Tribute to the Legions of Doom (Yellow)
Tribute to the Legions of Doom (Yellow) from $0.15
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets +2{p}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Tear Through the Portal (Yellow)
Tear Through the Portal (Yellow) from $0.15
Choose a yellow action card in your banished zone. It gets go again until end of turn. Go again
Tear Through the Portal (Blue)
Tear Through the Portal (Blue) from $0.15
Choose a blue action card in your banished zone. It gets go again until end of turn. Go again
Searing Ray (Red)
Searing Ray (Red) from $0.15
If you have a yellow card in your pitch zone, this gets +2{p}.
Resounding Courage (Yellow)
Resounding Courage (Yellow) from $0.15
Target Light Warrior attack gets +2{p}. If you've charged this turn, create a Courage token.
Putrid Stirrings (Blue)
Putrid Stirrings (Blue) from $0.15
You may play this from your banished zone. The next attack action card you rune gate this turn gets +3{p}. Go again Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Lay to Rest (Yellow)
Lay to Rest (Yellow) from $0.20
When this attacks a Shadow hero, it gets +1{p}. When this hits a hero, you may turn a card in their banished zone face-down.
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