Widow Web Crawler
Widow Web Crawler from $2.75
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.) Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Nasty Surprise
Nasty Surprise from $6.95
When an opponent's effect puts this into your graveyard from anywhere, create an Agility, Might, and Vigor token.
Figment of Protection // Aegis, Archangel of Protection Figment of Protection // Aegis, Archangel of Protection
Figment of Protection // Aegis, Archangel of Protection $19.95
Legendary (You may only have 1 Figment of Protection in your deck.) When this enters the arena, create a Spectral Shield token. // Once per Turn Action -- {r}{r}: Attack When Aegis attacks, you may banish a card from your hero's soul. If you do, create 2 Spectral Shield tokens. Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
Prism, Awakener of Sol
Prism, Awakener of Sol $7.95
Whenever a card with Herald in its name is put into Prism's soul during an action phase, you may search your deck for a figment, put it into the arena, then shuffle. Once per Turn Instant -- {r}{r}, banish a card from Prism's soul: Awaken target figment you control. (Flip it.)
Flicker Trick
Flicker Trick from $0.95
Mirage (When this is defending a non-Illusionist attack with 6 or more {p}, destroy this.)
Diabolic Offering
Diabolic Offering from $1.75
If a card with 6 or more {p} has been put into your banished zone this turn, Diabolic Offering's {p} and {d} are 6, otherwise they are 0. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Hyper Scrapper
Hyper Scrapper from $14.95
As an additional cost to play this, banish X items from your graveyard. When this attacks, it gets +X{p}. If 3 or more Hyper Drivers were banished to play this, gain {r}{r}{r} {r}{r}{r} and this gets go again.
Invoke Nekria Invoke Nekria
Invoke Nekria $0.75
Ignite
Ignite from $5.95
When this attacks, the next Draconic card you play or activate this combat chain costs {r} less to play or activate. Go again
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Electromagnetic Somersault (Red)
Electromagnetic Somersault (Red) from $0.25
Choose up to 2 attack action cards with cost 0 or more on the active chain link. Return them to their owner's hand when the chain link resolves.
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