Seeds of Tomorrow
Seeds of Tomorrow from $7.95
As an additional cost to play this, put a card from your arsenal on the bottom of your deck. Prevent the next 5 damage that would be dealt to you this turn.
Sonata Galaxia
Sonata Galaxia from $7.95
This costs {r} less to play for each Runechant you control. Search your deck for a Runeblade aura with cost X or less, put it into the arena, then shuffle. If X is 2 or more, this gets go again.
Raise an Army
Raise an Army from $6.25
Kassai Specialization (You may only have this in your deck if your hero is Kassai.) As an additional cost to play this, destroy X Gold you control. Create X Cintari Sellsword tokens. Go again
Double Down
Double Down from $2.95
You may destroy a Gold you control rather than pay Double Down's {r} cost. The next attack that wagers this turn gets +3{p} and overpower. If a hero would create 1 or more tokens from a wager this turn, instead they create that many plus 1 of each of those tokens. Go again
Grimoire of the Haunt
Grimoire of the Haunt from $2.25
Instant -- {r}, banish this: Create an Eloquence token. Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
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Spike Pit Trap
Spike Pit Trap from $1.95
Invoke Vynserakai Invoke Vynserakai
Invoke Vynserakai $0.75
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Spellbound Creepers
Spellbound Creepers from $122.95
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