Cast Bones
Cast Bones from $7.95
Reveal the top 6 cards of your deck. Create a Might token for each card with 6 or more {p} revealed this way. Put the revealed cards on top of your deck in a random order. If you control 6 or more Might tokens, create an Agility token.
Ancestral Harmony
Ancestral Harmony from $16.95
Your attacks with combo get +1{p} this turn. Banish the top card of your deck. If it has combo, you may play it this turn. Go again
Prayer of Bellona
Prayer of Bellona from $1.25
Your next attack this turn gets +2{p}. Reveal the top card of your deck. If it's yellow, put it into your hand, then charge your hero's soul. (Put a card from your hand face-up under your hero card.) Go again
Lost in Thought
Lost in Thought from $1.75
Look at target hero's hand and choose an attack action card. If you do, they put that card on the bottom of their deck and they create a Ponder token. Go again
Heist
Heist from $24.95
Boost When this hits a hero, you may put an item with cost 0 or 1 from any banished zone into the arena under your control.
Germinate
Germinate from $6.95
Florian Specialization (You may only have this in your deck if your hero is Florian.) Create a Runechant or Embodiment of Earth token. Repeat this process X more times. Gain X+1{g}.
Manifestation of Miragai
Manifestation of Miragai from $2.75
This enters the arena with two +1{p} counters. If a Chi was pitched to play this, instead this enters the arena with four +1{p} counters. Ward X, where X is the number of +1{p} counters on this. (If you would be dealt damage, destroy this to prevent X of that damage.)
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