Second Tenet of Chi: Wind
Second Tenet of Chi: Wind from ¥100
If you've transcended this turn, this gets go again.
Heirloom of Rabbit Hide
Heirloom of Rabbit Hide from ¥100
Cloaked (Equip this face-down.) While this is equipped face-down, at the start of your turn, if you have exactly 1{g}, you may turn this face-up. Ward 4 (If you would be dealt damage, destroy this to prevent 4 of that damage.)
Bonds of Attraction (Red)
Bonds of Attraction (Red) from ¥100
Stealth When this hits a hero, banish the top card of their deck, then banish a card from their graveyard. Whenever this banishes a card, if this has banished another card with the same color, gain 1{g}.
Rising Sun, Setting Moon // Inner Chi (Marvel)
Rising Sun, Setting Moon // Inner Chi (Marvel) ¥8,600
Legendary (You may only have 1 Rising Sun, Setting Moon in a constructed deck.) Draw a card, then put a card from your hand on the bottom of your deck. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Preserve Tradition // Inner Chi (Marvel)
Preserve Tradition // Inner Chi (Marvel) ¥7,000
Legendary (You may only have 1 Preserve Tradition in a constructed deck.) Put target action card from your graveyard on the bottom of your deck. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Path Well Traveled // Inner Chi (Marvel)
Path Well Traveled // Inner Chi (Marvel) ¥7,800
Legendary (You may only have 1 Path Well Traveled in a constructed deck.) Target attack gets go again. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
A Drop in the Ocean // Inner Chi (Marvel)
A Drop in the Ocean // Inner Chi (Marvel) ¥4,500
Legendary (You may only have 1 A Drop in the Ocean in a constructed deck.) Target attack gets -1{p}. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
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Traverse the Universe (Cold Foil)
Traverse the Universe (Cold Foil) ¥21,000
When this defends, search your deck for an Inner Chi, reveal it, put it into your hand, then shuffle. Blade Break(When the combat chain closes, if this defended, destroy it.)
Mask of Recurring Nightmares(Cold Foil)
Mask of Recurring Nightmares(Cold Foil) ¥10,600
Once per Turn Attack Reaction -- {c}{c}{c}: Target defending hero banishes a card from their hand. Blade Break (When the combat chain closes, if this defended, destroy it.)
Mistcloak Gully // Inner Chi
Mistcloak Gully // Inner Chi ¥4,500
Legendary (You may only have 1 Mistcloak Gully in your deck.) The first attack that targets you each turn gets -1{p}. At the beginning of each end phase, destroy this unless you've pitched, played, or defended with a blue card this turn. If you've pitched, played, and defended with a blue card this turn, transcend.
The Grain that Tips the Scale // Inner Chi
The Grain that Tips the Scale // Inner Chi ¥100
Legendary (You may only have 1 The Grain that Tips the Scale in a constructed deck.) Target attack gets +1{p}. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Rising Sun, Setting Moon // Inner Chi
Rising Sun, Setting Moon // Inner Chi ¥100
Legendary (You may only have 1 Rising Sun, Setting Moon in a constructed deck.) Draw a card, then put a card from your hand on the bottom of your deck. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Pass Over // Inner Chi
Pass Over // Inner Chi ¥100
Legendary (You may only have 1 Pass Over in a constructed deck.) Banish target card from an opposing hero's graveyard. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Desires of Flesh (Red)
Desires of Flesh (Red) from ¥100
Stealth When this hits a hero, banish the top card of their deck. Whenever this banishes an attack action card, gain 1{g}.
Biting Breeze (Blue)
Biting Breeze (Blue) from ¥100
When this hits, create a Crouching Tiger in your banished zone. You may play it this turn. Go again
Aspect of Tiger: Mind
Aspect of Tiger: Mind from ¥100
Combo - When this attacks, if a blue attack action card was the last attack this combat chain, this gets go againand create a Crouching Tiger in your banished zone. You may play it this turn.
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Manifestation of Miragai (Extended Art)
Manifestation of Miragai (Extended Art) ¥4,500
This enters the arena with two +1{p} counters. If a Chi was pitched to play this, instead this enters the arena with four +1{p} counters. Ward X, where X is the number of +1{p} counters on this. (If you would be dealt damage, destroy this to prevent X of that damage.)
Levels of Enlightenment (Extended Art)
Levels of Enlightenment (Extended Art) ¥10,100
When this attacks, choose 1 for each blue card you've pitched this turn; Draw a card. This gets +2{p}. This gets go again.
Stir the Pot // Inner Chi (Marvel)
Stir the Pot // Inner Chi (Marvel) ¥9,200
Legendary (You may only have 1 Stir the Pot in a constructed deck.) Shuffle. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Waves of Aqua Marine
Waves of Aqua Marine from ¥100
Cloaked (Equip this face-down.) Attack Reaction -- {r}, turn this face-up: Target attack gets +1{p}. At the start of your turn, destroy this.
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