Whenever this defends, create a Quicken token under another hero's control.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Play this only if you have 1 or more Evos equipped.
Evo Upgrade - This attacks up to X target opposing heroes, where X is the number of Evos you have equipped. (Each hero is attacked simultaneously. Heroes defend in clockwork order. Damage is calculated per hero.)
Ambush (While this is in your arsenal, you may defend with it.)
When this defends, create a Crouching Tiger in your banished zone. You may play it during your next turn.
Protect (You may defend any hero attacked by an opponent with this.)
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Instant -- Destroy this: Create a Crouching Tiger in your banished zone. You may play it this turn.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Instant -- Destroy this: Gain {r}. Activate this only if you've attacked with a Crouching Tiger this turn.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.
Once per Turn Action -- {r}{r}{r}: Target opposing hero chooses and creates a Might, Quicken, or Vigor token. You create a Copper token. Go again
Action -- 0: Attack. When this hits, destroy it.