Soul Butcher (Blue)
Soul Butcher (Blue) from $0.15
If the defending hero has 1 or more cards in their soul, this gets +2{p}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Soul Butcher (Red)
Soul Butcher (Red) from $0.15
If the defending hero has 1 or more cards in their soul, this gets +2{p}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Soul Butcher (Yellow)
Soul Butcher (Yellow) from $0.15
If the defending hero has 1 or more cards in their soul, this gets +2{p}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Soul Cleaver (Blue)
Soul Cleaver (Blue) from $0.15
If the defending hero has 1 or more cards in their soul, this gets go again. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Soul Cleaver (Red)
Soul Cleaver (Red) from $0.15
If the defending hero has 1 or more cards in their soul, this gets go again. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Soul Cleaver (Yellow)
Soul Cleaver (Yellow) from $0.15
If the defending hero has 1 or more cards in their soul, this gets go again. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Soul Shackle (Promo)
Soul Shackle (Promo) $67.95
At the beginning of your action phase, banish the top card of your deck.
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Soul Shield
Soul Shield from $10.95
Soulbond Resolve
Soulbond Resolve from $18.95
When this defends, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) The first time you would be dealt damage each turn, if you've charged this turn, prevent 1 of that damage. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Soup Up (Blue)
Soup Up (Blue) from $0.20
If an item you control has been destroyed this turn, this gets go again. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Soup Up (Red)
Soup Up (Red) from $0.20
If an item you control has been destroyed this turn, this gets go again. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Soup Up (Red) (Promo)
Soup Up (Red) (Promo) $3.95
If an item you control has been destroyed this turn, this gets go again. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Soup Up (Yellow)
Soup Up (Yellow) from $0.20
If an item you control has been destroyed this turn, this gets go again. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Soup Up (Yellow) (Promo)
Soup Up (Yellow) (Promo) $1.25
If an item you control has been destroyed this turn, this gets go again. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
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