Putrid Stirrings (Red)
Putrid Stirrings (Red) from $0.15
You may play this from your banished zone. The next attack action card you rune gate this turn gets +5{p}. Go again Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Luminaris, Celestial Fury
Luminaris, Celestial Fury $0.20
Once per Turn Instant -- {r}{r}: Target angel attack or attack action card with Herald in its name gets go again.
Hungering Demigon (Red)
Hungering Demigon (Red) from $0.20
If an opposing hero has 1 or more cards in their soul, you may play this from your banished zone. When this hits a hero, banish a card from their soul. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Med Kit
Med Kit from $0.20
Action -- Put this on the bottom of its owner's deck: Gain 2{g}
Expedite (Blue)
Expedite (Blue) from $0.15
Boost When this hits, you may put an item with cost 0 or 1 from your hand into the arena.
Evo Sentry Base Head
Evo Sentry Base Head from $0.15
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.) Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Data Link (Blue)
Data Link (Blue) from $0.15
Boost When this hits, opt 1. (Look at the top card of your deck. You may put it on the bottom.)
Cogwerx Base Arms
Cogwerx Base Arms from $0.15
When this is equipped, put a steam counter on it. Once per turn Instant -- {r}, remove a steam counter from this: Your next Mechanologist attack this turn gets +1{p}. Activate this ability only if you've boosted this turn.
Big Shot
Big Shot from $0.20
If you've boosted 2 or more times this turn, this gets +2{p}.
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