Earthlore Bounty
Earthlore Bounty $3.95
Count Your Blessings (Yellow)
Count Your Blessings (Yellow) from $0.85
Gain X{g}, where X is 2 plus the number of Count Your Blessings in your graveyard.
Haunting Rendition
Haunting Rendition from $18.95
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn. The first time you prevent damage this way, create a Runechant token.
Levels of Enlightenment
Levels of Enlightenment from $19.95
When this attacks, choose 1 for each blue card you've pitched this turn; Draw a card. This gets +2{p}. This gets go again.
Dense Blue Mist
Dense Blue Mist from $1.75
Attacks that target you this turn get -1{p}. If a Chi was pitched to play this, effects don't trigger if an attack hits you this turn.
Chase the Tail
Chase the Tail from $2.75
Combo - When this attacks, if Crouching Tiger was the last attack this combat chain, this gets go again and the next Crouching Tiger you play this combat chain gets +3{p}.
Shift the Tide of Battle
Shift the Tide of Battle from $7.95
Target Warrior attack with {p} greater than its base gets go again. The next time an opposing hero is dealt damage this turn, create an Agility token.
Warmonger's Diplomacy
Warmonger's Diplomacy from $82.95
Starting with the hero to your left, each hero chooses war or peace. If they choose war, the only actions they may play or activate during their next turn are weapon and attack actions. If they choose peace, the only actions they may play or activate during their next turn are non-weapon non-attack actions.
Mischievous Meeps
Mischievous Meeps from $3.95
When this hits a hero, gain control of an item with cost 2 or less they control. Otherwise, draw a card. Go again
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