Biting Breeze (Blue)
Biting Breeze (Blue) from $0.15
When this hits, create a Crouching Tiger in your banished zone. You may play it this turn. Go again
Double Trouble (Red)
Double Trouble (Red) from $0.20
Stealth If you've played or activated 2 or more attack reactions this chain link, this gets +2{p} and "When this hits a hero, banish the top 2 cards of their deck."
Aspect of Tiger: Mind
Aspect of Tiger: Mind from $0.20
Combo - When this attacks, if a blue attack action card was the last attack this combat chain, this gets go againand create a Crouching Tiger in your banished zone. You may play it this turn.
Territorial Domain
Territorial Domain from $0.25
While this is defending, if you've created a Crouching Tiger this turn, this gets +3{d}.
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Pass Over // Inner Chi (Marvel)
Pass Over // Inner Chi (Marvel) $47.95
Legendary (You may only have 1 Pass Over in a constructed deck.) Banish target card from an opposing hero's graveyard. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
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Twelve Petal Kasaya (Cold Foil)
Twelve Petal Kasaya (Cold Foil) $37.95
Whenever you transcend, you may gain {r}. Instant -- {c}{c}{c}, destroy this: Create a Zen State token. Blade Break (When the combat chain closes, if this defended, destroy it.)
Mask of Recurring Nightmares(Cold Foil)
Mask of Recurring Nightmares(Cold Foil) $62.95
Once per Turn Attack Reaction -- {c}{c}{c}: Target defending hero banishes a card from their hand. Blade Break (When the combat chain closes, if this defended, destroy it.)
Money Where Ya Mouth Is (Blue)
Money Where Ya Mouth Is (Blue) from $0.15
Your next attack this turn gets +1{p} and "When this attacks a hero, you may wager a Gold token with them." (When the chain link resolves, if the attack hit, you create a Gold token, otherwise they create one.) Go again
Mighty Windup (Blue)
Mighty Windup (Blue) from $0.15
Instant -- Discard this: Create a Might token.
Lead with Speed (Red)
Lead with Speed (Red) from $0.15
Your next Brute or Warrior attack this turn gets +3{p}. Create an Agility token. Go again
Bonebreaker Bellow (Blue)
Bonebreaker Bellow (Blue) from $0.15
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) Your next Brute attack this turn gets +1{p}. If you've beaten chest this turn, instead it gets +3{p}. Go again
Assault and Battery (Red)
Assault and Battery (Red) from $0.15
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks, if you've beaten chest this turn, create an Agility token.
Take the Upper Hand (Red)
Take the Upper Hand (Red) from $0.20
Play this only if you've wagered this chain link. Target attack gets +3{p}.
Knucklehead
Knucklehead $0.20
Kayo Specialization (You may only have this in your deck if your hero is Kayo.) Action -- Destroy this: Roll a 6 sided die. Until end of turn, your base {i} is the number rolled. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Clash of Agility (Blue)
Clash of Agility (Blue) from $0.20
When this defends, clash with the attacking hero. The winner creates an Agility token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Kassai  (Marvel) Kassai  (Marvel)
Kassai (Marvel) from $29.95
If you've drawn a card this turn, your sword attacks cost {r} less to activate. Once per Turn Action -- Banish 2 red and 2 yellow cards from your graveyard: The next time a weapon you control hits a hero this turn, create a Gold token. Go again
Empyrean Rapture (Extended Art)
Empyrean Rapture (Extended Art) $59.95
If a card with Herald in its name has been put into your hero's soul during your turn, the first hero ability you activate that turn costs {r}{r} less to activate. Once per Turn Instant -- {r}: This gets ward 1 until end of turn. (If your hero would be dealt damage, destroy this to prevent 1 of that damage.)
Diadem of Dreamstate (Extended Art)
Diadem of Dreamstate (Extended Art) $19.95
Once per turn, when this or a non-token permanent you control with ward is destroyed, you may pay {r}. If you do, create a Ponder token. Ward 2 (If your hero would be dealt damage, destroy this to prevent 2 of that damage.)
Herald of Tenacity (Yellow) - Extended Art
Herald of Tenacity (Yellow) - Extended Art $0.95
Dominate (The defending hero can't defend with or play more than 1 defending card or defense reaction from their hand this chain link.) When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Herald of Rebirth (Blue) - Extended Art
Herald of Rebirth (Blue) - Extended Art $0.85
When this hits, put it into your hero's soul and put up to 1 card with phantasm from your graveyard on top of your deck. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
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