Deal 2 arcane damage to any target.
Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Deal 3 arcane damage to target hero.
Surge - If this deals more than 3 damage, you may return an aura with Sigil in its name from your graveyard to your hand.
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)
When this leaves the arena, create an Embodiment of Lightning token.
When this is destroyed, you may play your next aura this turn as though it were an instant.
Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
If you've pitched a blue card this turn, this enters the arena with a +1{p} counter.
Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
When this leaves the arena, if you've pitched a blue card this turn, create a Spectral Shield token.
Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
Stealth
If you've played or activated 2 or more attack reactions this chain link, this gets +2{p} and "When this hits a hero, banish the top 2 cards of their deck."
Legendary (You may only have 1 The Grain that Tips the Scale in a constructed deck.)
Target attack gets +1{p}.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
When this attacks a hero, you may wager a Vigor token with them. (When this chain link resolves, if this hit, you create a Vigor token, otherwise they create one.)
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.)
When this attacks, if you've beaten chest this turn, create an Agility token.
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.)
When this attacks a hero, if you've beaten chest this turn, intimidate them. (They banish face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)