Soul Cleaver (Red)
Soul Cleaver (Red) ¥100
If the defending hero has 1 or more cards in their soul, this gets go again. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Shaden Swing (Red)
Shaden Swing (Red) ¥100
As an additional cost to play this, banish a random card from your hand. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Shaden Scream (Yellow)
Shaden Scream (Yellow) ¥100
As an additional cost to play this, banish a random card from your hand. Your next Brute or Shadow attack this turn gets +4{p}. Go again
Grim Feast (Red)
Grim Feast (Red) from ¥100
You may play this from your banished zone. If you do, it costs {r}{r} less to play. Gain 3{g} Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Frontline Plating
Frontline Plating from ¥100
At the beginning of your end phase, put a -1{d} counter on this. Blade Break (When the combat chain closes, if this defended, destroy it.)
Cleansing Light (Yellow)
Cleansing Light (Yellow) from ¥100
If a card has been put into your hero's soul this turn, you may play this as though it were an instant. Destroy target yellow aura.
Cleansing Light (Blue)
Cleansing Light (Blue) from ¥100
If a card has been put into your hero's soul this turn, you may play this as though it were an instant. Destroy target blue aura.
Celestial Reprimand (Red)
Celestial Reprimand (Red) ¥100
Target card defending an attack with Herald in its name gets -3{p} this combat chain.
Celestial Reprimand (Blue)
Celestial Reprimand (Blue) ¥100
Target card defending an attack with Herald in its name gets -1{p} this combat chain.
Beseech the Demigon (Yellow)
Beseech the Demigon (Yellow) ¥100
Choose an attack action card in your banished zone. It gets +2{p} until end of turn. Go again
Figment of Rebirth // Avalon, Archangel of Rebirth (Marvel) Figment of Rebirth // Avalon, Archangel of Rebirth (Marvel)
Figment of Rebirth // Avalon, Archangel of Rebirth (Marvel) ¥16,600
Legendary (You may only have 1 Figment of Rebirth in your deck.) When this enters the arena, you may put a yellow action card from your graveyard on top of your deck. // Once per Turn Action -- {r}{r}: Attack When Avalon attacks, you may banish a card from your hero's soul. If you do, put a yellow card from your graveyard on top of your deck. Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
Vantom Banshee (Yellow)
Vantom Banshee (Yellow) ¥100
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Vantom Banshee (Blue)
Vantom Banshee (Blue) ¥100
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Tribute to the Legions of Doom (Yellow)
Tribute to the Legions of Doom (Yellow) ¥100
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets +2{p}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Tear Through the Portal (Yellow)
Tear Through the Portal (Yellow) ¥100
Choose a yellow action card in your banished zone. It gets go again until end of turn. Go again
Tear Through the Portal (Blue)
Tear Through the Portal (Blue) ¥100
Choose a blue action card in your banished zone. It gets go again until end of turn. Go again
Searing Ray (Red)
Searing Ray (Red) ¥100
If you have a yellow card in your pitch zone, this gets +2{p}.
Resounding Courage (Yellow)
Resounding Courage (Yellow) ¥100
Target Light Warrior attack gets +2{p}. If you've charged this turn, create a Courage token.
Putrid Stirrings (Blue)
Putrid Stirrings (Blue) from ¥100
You may play this from your banished zone. The next attack action card you rune gate this turn gets +3{p}. Go again Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Lay to Rest (Yellow)
Lay to Rest (Yellow) ¥100
When this attacks a Shadow hero, it gets +1{p}. When this hits a hero, you may turn a card in their banished zone face-down.
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