V for Valor (Yellow)
V for Valor (Yellow) ¥100
Attack Reaction -- {r}, destroy this, charge your hero's soul: Target attack gets +2{p}. (Put a card from your hand face-up under your hero card.)
Light the Way (Red)
Light the Way (Red) ¥100
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) When this hits, if a yellow card was charged this way, this gets go again.
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Figment of Triumph // Victoria, Archangel of Triumph (Marvel) Figment of Triumph // Victoria, Archangel of Triumph (Marvel)
Figment of Triumph // Victoria, Archangel of Triumph (Marvel) ¥8,900
Legendary (You may only have 1 Figment of Triumph in your deck.) When this enters the arena, attack action cards your opponents control get -1{p} this turn. // Once per Turn Action -- {r}{r}: Attack When Victoria attacks, you may banish a card from your hero's soul. If you do, attack action cards your opponents control get -1{p} until the start of your next turn. Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
Figment of Judgment // Themis, Archangel of Judgment (Marvel) Figment of Judgment // Themis, Archangel of Judgment (Marvel)
Figment of Judgment // Themis, Archangel of Judgment (Marvel) ¥10,900
Legendary (You may only have 1 Figment of Judgment in your deck.) When this enters the arena, you may turn a card in any banished zone face-down. // Once per Turn Action -- {r}{r}: Attack When Themis attacks, you may banish a card from your hero's soul. If you do, turn a card in any banished zone face-down. Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
Vile Inquisition (Red)
Vile Inquisition (Red) from ¥100
You may play this from your banished zone. If you do, it costs {r}{r} less to play. Target hero banishes the top card of their deck. If it's red, they lose 1{g}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Shaden Scream (Red)
Shaden Scream (Red) ¥100
As an additional cost to play this, banish a random card from your hand. Your next Brute or Shadow attack this turn gets +5{p}. Go again
Resounding Courage (Red)
Resounding Courage (Red) ¥100
Target Light Warrior attack gets +3{p}. If you've charged this turn, create a Courage token.
Radiant Touch
Radiant Touch from ¥100
Instant -- Banish this and a card from your hero's soul: Prevent the next 2 damage that would be dealt to your hero this turn.
Banneret of Resilience
Banneret of Resilience from ¥100
Solflare - When this is charged to your hero's soul, the next action card you defend with this turn gets +1{d}.
Angelic Descent (Blue)
Angelic Descent (Blue) from ¥100
Target attack action card with Herald in its name gets go again. Your next angel attack this turn gets +1{p}.
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Spectral Shield
Spectral Shield ¥100
Ward 1 (If your hero would be dealt damage, destroy this to prevent 1 of that damage.)
Shaden Swing (Yellow)
Shaden Swing (Yellow) ¥100
As an additional cost to play this, banish a random card from your hand. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Shaden Scream (Blue)
Shaden Scream (Blue) ¥100
As an additional cost to play this, banish a random card from your hand. Your next Brute or Shadow attack this turn gets +3{p}. Go again
Light the Way (Yellow)
Light the Way (Yellow) ¥100
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) When this hits, if a yellow card was charged this way, this gets go again.
Beaming Bravado (Blue)
Beaming Bravado (Blue) from ¥100
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) If a yellow card is charged this way, this gets +1{p}.
Angelic Descent (Yellow)
Angelic Descent (Yellow) from ¥100
Target attack action card with Herald in its name gets go again. Your next angel attack this turn gets +2{p}.
Widespread Annihilation (Extended Art)
Widespread Annihilation (Extended Art) ¥7,200
Rune Gate (If you control Runechants equal to or greater than Widespread Annihilation's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, each hero who has lost {g} this turn banishes a card from their hand. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Levia, Shadowborn Abomination
Levia, Shadowborn Abomination ¥100
If a card with 6 or more {p} has been put into your banished zone this turn, cards you own lose blood debt during the end phase.
Vantom Wraith (Yellow)
Vantom Wraith (Yellow) ¥100
Rune Gate (If you control Runechants equal to or greater than Vantom Wraith's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
V for Valor (Red)
V for Valor (Red) ¥100
Attack Reaction -- {r}, destroy this, charge your hero's soul: Target attack gets +3{p}. (Put a card from your hand face-up under your hero card.)
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