Products


Victor Goldmane (Marvel)
¥3,400
The first time each turn you create a Gold token from an effect you control, draw a card.
The first time each turn you would fail to win a clash, instead you may destroy a Gold you control. If you do, put 1 of the revealed cards on the bottom of its owner's deck, then clash again.

Victor Goldmane, High and Mighty
¥200
The first time each turn you create a Gold token from an effect you control, draw a card.
The first time each turn you would fail to win a clash, instead you may destroy a Gold you control. If you do, put 1 of the revealed cards on the bottom of its owner's deck, then clash again.
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Victor Goldmane, High and Mighty (Marvel)
¥20,800
The first time each turn you create a Gold token from an effect you control, draw a card.
The first time each turn you would fail to win a clash, instead you may destroy a Gold you control. If you do, put 1 of the revealed cards on the bottom of its owner's deck, then clash again.

Victor Goldmane, High and Mighty (Promo)
¥3,600
The first time each turn you create a Gold token from an effect you control, draw a card.
The first time each turn you would fail to win a clash, instead you may destroy a Gold you control. If you do, put 1 of the revealed cards on the bottom of its owner's deck, then clash again.

Vigor Girth
from ¥100
Action -- Destroy this: Create a Vigor token. Go again
Blade Break (When the combat chain closes, if this defended, destroy it.)

Vigorous Engagement (Blue)
¥100
Target Warrior attack gets +1{p}. If it's defended by an attack action card, create a Vigor token.

Vigorous Engagement (Red)
¥100
Target Warrior attack gets +3{p}. If it's defended by an attack action card, create a Vigor token.

Vigorous Engagement (Yellow)
¥100
Target Warrior attack gets +2{p}. If it's defended by an attack action card, create a Vigor token.

Vile Inquisition (Blue)
from ¥100
You may play this from your banished zone. If you do, it costs {r}{r} less to play.
Target hero banishes the top card of their deck. If it's blue, they lose 1{g}.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Vile Inquisition (Red)
from ¥100
You may play this from your banished zone. If you do, it costs {r}{r} less to play.
Target hero banishes the top card of their deck. If it's red, they lose 1{g}.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Vile Inquisition (Yellow)
from ¥100
You may play this from your banished zone. If you do, it costs {r}{r} less to play.
Target hero banishes the top card of their deck. If it's yellow, they lose 1{g}.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)