Wall Breaker (Red)
Wall Breaker (Red) from ¥100
If you've banished a card with 6 or more {p} this turn, this gets overpower. (This can't be defended by more than 1 action card.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Wall Breaker (Yellow)
Wall Breaker (Yellow) from ¥100
If you've banished a card with 6 or more {p} this turn, this gets overpower. (This can't be defended by more than 1 action card.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Wall of Meat and Muscle
Wall of Meat and Muscle ¥100
When this defends, if you control a Might token, you may put an attack action card from your graveyard on top of your deck.
Wall of Meat and Muscle (Promo)
Wall of Meat and Muscle (Promo) ¥200
When this defends, if you control a Might token, you may put an attack action card from your graveyard on top of your deck.
Wallop (Blue)
Wallop (Blue) ¥100
When you win a clash revealing this, create a Vigor token.
Wallop (Red)
Wallop (Red) ¥100
When you win a clash revealing this, create a Vigor token.
Wallop (Yellow)
Wallop (Yellow) ¥100
When you win a clash revealing this, create a Vigor token.
Waning Moon (Promo)
Waning Moon (Promo) ¥4,900
Once per Turn Instant - {r}{r}: Deal 2 arcane damage to target hero. If it's not your turn, instead deal 3 arcane damage to them. Activate this ability only if you've played a 'non-attack' action card this turn.
Waning Vengeance (Blue)
Waning Vengeance (Blue) from ¥100
When this leaves the arena, if you've pitched a blue card this turn, create a Spectral Shield token. Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
Waning Vengeance (Red)
Waning Vengeance (Red) from ¥100
When this leaves the arena, if you've pitched a blue card this turn, create a Spectral Shield token. Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
Waning Vengeance (Yellow)
Waning Vengeance (Yellow) from ¥100
When this leaves the arena, if you've pitched a blue card this turn, create a Spectral Shield token. Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
War Machine
War Machine from ¥500
If you have 1 or more Evos equipped, this gets "When this hits a hero, destroy all cards in their arsenal," 2 or more, this costs {r}{r}{r} less to play, 3 or more, this gets overpower, 4 or more, this gets +3{p}.
War Machine (Extended Art)
War Machine (Extended Art) ¥5,000
If you have 1 or more Evos equipped, this gets "When this hits a hero, destroy all cards in their arsenal," 2 or more, this costs {r}{r}{r} less to play, 3 or more, this gets overpower, 4 or more, this gets +3{p}.
Warband of Bellona Warband of Bellona
Warband of Bellona from ¥3,100
Action -- {r}{r}, destroy this: The next time you attack this turn, you may charge your hero's soul. If a yellow card is charged this way, draw a card. Go again Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Warmonger's Diplomacy
Warmonger's Diplomacy from ¥14,900
Starting with the hero to your left, each hero chooses war or peace. If they choose war, the only actions they may play or activate during their next turn are weapon and attack actions. If they choose peace, the only actions they may play or activate during their next turn are non-weapon non-attack actions.
American Express Diners Club Discover JCB Maestro Mastercard PayPal Union Pay Visa