Your second sword attack each turn costs [1 Resource] less.
At the beginning of your end phase, if you have attacked 2 or more times with weapons this turn, create a Copper token for each weapon attack that hit.
Once per Turn Action - [3 Resource]: If a hero has more [Life] than any other hero, they lose 1[Life] and create a Copper token. Then if a hero has less [Life] than any other hero, they gain 1[Life]. Go again
Instant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.
Once per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again
(Auras stay in the arena until they are destroyed.)
If your hero would be dealt damage, instead destroy Spectral Shield and prevent 1 damage that source would deal.
Action - Destroy Crazy Brew: Roll a 6 sided die. On;
1-2 - Lose 2 [Life]. Go again
3-4 - Gain 2 [Life]. Go again
5-6 - Gain [2 Resource], gain 2 action points, and your next attack this turn gains +2 [Power].
Deal 1 arcane damage to target hero.
Surge - If this deals more than 1 damage to a hero, you may remove an energy counter from a permanent they control.
Deal 2 arcane damage to target hero.
Surge - If this deals more than 2 damage to a hero, you may remove an energy counter from a permanent they control.
Deal 3 arcane damage to target hero.
Surge - If this deals more than 3 damage to a hero, you may remove an energy counter from a permanent they control.
(Auras stay in the arena until they are destroyed.)
If your hero would be dealt damage, instead destroy Spectral Shield and prevent 1 damage that source would deal.
(Auras stay in the arena until they are destroyed.)
If your hero would be dealt damage, instead destroy Spectral Shield and prevent 1 damage that source would deal.