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Wartune Herald (Blue) (Promo)
Wartune Herald (Blue) (Promo) $21.95
If Wartune Herald hits, put it into your hero's soul. Phantasm
Wartune Herald (Blue) - Extended Art
Wartune Herald (Blue) - Extended Art $1.25
When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Wartune Herald (Red) - Extended Art
Wartune Herald (Red) - Extended Art $1.75
When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Wartune Herald (Yellow) - Extended Art
Wartune Herald (Yellow) - Extended Art $1.75
When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Wash Away
Wash Away from $0.15
If you've played another blue card this turn, this gets +2{d}.
Water the Seeds (Blue)
Water the Seeds (Blue) from $0.15
When this attacks, your next attack this combat chain with 1 or less base {p} gets +1{p}. Go again
Water the Seeds (Red)
Water the Seeds (Red) from $0.15
When this attacks, your next attack this combat chain with 1 or less base {p} gets +1{p}. Go again
Water the Seeds (Yellow)
Water the Seeds (Yellow) from $0.15
When this attacks, your next attack this combat chain with 1 or less base {p} gets +1{p}. Go again
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