(A quiver can be equipped in a weapon zone in addition to a bow.)
Instant -- Destroy this: Prevent the next 1 arcane damage that would be dealt to you this turn. If there is a face-up arrow in your arsenal, instead prevent the next 2.
Your attacks with stealth that are attacking a marked hero get +1{p} and "When this hits, this gets go again."
At the beginning of your end phase, if an opponent is marked, you become a random Agent of Chaos. (Your {g} doesn't change.)
If you control 2 or more Draconic chain links, this gets go again and "When this hits a hero, you may have target dagger you control deal 1 damage to them. If damage is dealt this way, the dagger has hit. Destroy the dagger."
Legendary (You may only have 1 Drop of Dragon Blood in a constructed deck.)
This costs {r} less to play for each Draconic chain link you control.
Gain {r}. Draw a card.
When this attacks, if it is Draconic, it gets "When this hits a hero, put a -1{d} counter on an equipment they control. Then if it has 0{d}, destroy it."
Legendary (You may only have 1 Schism of Chaos in your deck.)
When this is pitched, each hero shuffles, then puts the top card of their deck face-down into their arsenal.
Arakni Specialization (You may only have this in your deck if your hero is Arakni.)
When this defends, become a random Agent of Chaos. If the attacking hero is marked, instead choose the Agent of Chaos. (Your {g} doesn't change.)
Blade Break (When the combat chain closes, if this defended, destroy it.)
When you attack for the fourth time during a turn, you may destroy this. If you do, draw a card.
At the beginning of your end phase, if you've attacked less than 3 times this turn, destroy this.
Whenever you hit a marked hero, create a Fealty token.
Once per Turn Instant -- {r}{r}{r}: Equip up to 2 Draconic daggers from your graveyard. This costs {r} less to activate for each Draconic chain link you control.
When you become this, you may search your deck for a card, banish it face-down, then shuffle. If it's a trap, you may play it until the start of your next turn.
At the beginning of your end phase, return to the brood. (Revert to your base hero.)