Arcanite Fortress
Arcanite Fortress ¥4,300
This card's {d} is equal to the number of equipment you control with Arcanite in their name. Spellvoid X, where X is the number of equipment you control with Arcanite in their name. Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
Regrowth <> Shock
Regrowth <> Shock from ¥300
Return an attack action card with cost less than X from your graveyard to your hand, where X is the total arcane damage you've dealt to opposing heroes this turn. Go again
Fruits of the Forest (Blue)
Fruits of the Forest (Blue) ¥100
Instant -- Discard this: Gain 2{g}
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Arcane Polarity (Red)
Arcane Polarity (Red) ¥100
Gain 1{g} If you've been dealt arcane damage this turn, instead gain 4{g}.
Deadwood Dirge (Red)
Deadwood Dirge (Red) ¥100
Destroy an aura you control. If you do, create 3 Runechant tokens. Go again
Rootbound Carapace (Blue)
Rootbound Carapace (Blue) ¥100
(Defense reactions can be played from hand or arsenal to defend.) Decompose - You may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +1{d}.
Blast to Oblivion (Red)
Blast to Oblivion (Red) from ¥100
When this attacks, the next time you play an instant card this chain link, you may return target aura permanent with cost 1 or less or target aura token to its owner's hand. (An aura token ceases to exist.)
Burn Up <> Shock
Burn Up <> Shock from ¥100
The next time an attack you control hits a hero this turn, deal 4 arcane damage to them. Go again Meld (You may play 1 or both halves of this card. Each costs 0.) Deal 1 arcane damage to any target.
Arcane Seeds <> Life
Arcane Seeds <> Life from ¥100
Create a Runechant token. Create a Runechant token. Go again Meld (You may play 1 or both halves of this card. Each costs 0.) Gain 1{g}
Flittering Charge (Red)
Flittering Charge (Red) ¥100
If you've played an instant card this chain link, this gets go again.
Fluttersteps
Fluttersteps from ¥100
When this is destroyed, you may play your next aura this turn as though it were an instant. Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
Dust from the Fertile Fields
Dust from the Fertile Fields from ¥500
Material - While this is under a permanent other than Ouvia, that permanent gets phantasm.
Calming Cloak
Calming Cloak from ¥100
Instant -- {r}, destroy this: The next aura you play this turn costs {r}{r} less to play. Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
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Second Strike (Red)
Second Strike (Red) ¥100
When this attacks, if you've dealt damage this turn, this gets +1{p} and go again.
Glyph Overlay (Red)
Glyph Overlay (Red) ¥100
Deal X+3 arcane damage to target hero, where X is the number of aura permanents you control with Sigil in their name. Surge - If this deals more than 3 damage, gain 1{g}, then shuffle all aura permanents you control with Sigil in their name into their owner's deck.
Condemn to Slaughter (Blue)
Condemn to Slaughter (Blue) ¥100
Your next Runeblade attack this turn gets +1{p}. You may destroy an aura you control. If you do, each opponent destroys an aura permanent they control. Go again
Photon Splicing (Blue)
Photon Splicing (Blue) ¥100
Deal 2 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Electrostatic Discharge (Red)
Electrostatic Discharge (Red) ¥100
The next attack action card you play this turn with cost 1 or less gets +3{p}.
Sigil of Conductivity
Sigil of Conductivity ¥100
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.) When this leaves the arena, create an Embodiment of Lightning token.
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Sigil of Lightning
Sigil of Lightning ¥100
At the beginning of your action phase, destroy this. When this leaves the arena, create an Embodiment of Lightning token.
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