Go again
Your attack action cards get +1{d} while defending.
At the start of your turn, destroy this, draw a card, then put a card from your hand on top of your deck.
Go again
Your attack action cards get +3{d} while defending.
At the start of your turn, destroy this, draw a card, then put a card from your hand on top of your deck.
Go again
Your attack action cards get +2{d} while defending.
At the start of your turn, destroy this, draw a card, then put a card from your hand on top of your deck.
Stadium Centerpiece's {d} is equal to the number of opposing heroes with greater {g} than you.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Once per Turn Action -- {r}{r}{r}: Amp 1. Go again (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
When one or more Earth cards are pitched this way, the next time you deal arcane damage this turn, create an Embodiment of Earth token.
If you control a Might token, this gets +1{d}.
If you control a Vigor token, this gets +1{d}.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)