Bubble to the Surface (Red) (Extended Art)
Bubble to the Surface (Red) (Extended Art) ¥800
This costs {r} less to play for each Draconic chain link you control. Reveal cards from the top of your deck until you've revealed a red card. Banish it. You may play it this turn. Shuffle.
Blood Splattered Vest (Extended Art)
Blood Splattered Vest (Extended Art) ¥20,900
Whenever a dagger you control hits, you may gain {r} and put a stain counter on this. Then if there are 3 or more stain counters on this, destroy it. Blade Break (When the combat chain closes, if this defended, destroy it.)
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Provoke (Extended Art)
Provoke (Extended Art) from ¥5,800
If you're attacking with a weapon this chain link, the defending hero reveals a card from their hand. If it's an action card, add it to this chain link as a defending card, otherwise they discard it.
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Cindra (Marvel)
Cindra (Marvel) ¥5,800
Whenever you hit a marked hero, create a Fealty token. Once per Turn Instant -- {r}{r}{r}: Equip up to 2 Draconic daggers from your graveyard. This costs {r} less to activate for each Draconic chain link you control.
Sigil of Lightning (Promo)
Sigil of Lightning (Promo) ¥400
At the beginning of your action phase, destroy this.When this leaves the arena, create an Embodiment of Lightning token.
Ira, Scarlet Revenger (Promo)
Ira, Scarlet Revenger (Promo) ¥1,600
Your second attack each turn gets +1[Power]
Tiger Eye Reflex (Blue)
Tiger Eye Reflex (Blue) ¥100
Ambush (While this is in your arsenal, you may defend with it.) When this defends, create a Crouching Tiger in your banished zone. You may play it during your next turn.
Slither (Promo)
Slither (Promo) ¥300
Ephemeral (This can't start the game in your deck. If this would be put into your graveyard, instead remove it from the game.)Target attack action card gets go again.
Pitfall Trap (Yellow) (Promo)
Pitfall Trap (Yellow) (Promo) ¥300
Pitfall Trap can only be played from arsenal. When this defends, deal 2 damage to the attacking hero unless they pay {r}.
Reduce to Runechant (Red) (Promo)
Reduce to Runechant (Red) (Promo) from ¥1,000
Reduce to Runechant costs [1 Resource] less to play for each Runechant you control. Create a Runechant token. (It's an aura with "When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.")
Hungering Demigon (Red) (Promo)
Hungering Demigon (Red) (Promo) ¥300
If an opposing hero has 1 or more cards in their soul, you may play this from your banished zone. When this hits a hero, banish a card from their soul. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Vantom Banshee (Red) (Promo)
Vantom Banshee (Red) (Promo) ¥700
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Tarpit Trap (Promo)
Tarpit Trap (Promo) ¥300
When this defends an attack with go again, the next time an attack action card hits this turn, effects don't trigger.
Boulder Trap (Promo)
Boulder Trap (Promo) ¥500
When this defends an attack with {p} greater than its base, put a -1{d} counter on an equipment the attacking hero controls.
Lace with Bloodrot (Red) (Promo)
Lace with Bloodrot (Red) (Promo) ¥1,500
Your next arrow attack this turn gains +3{p} and "When this hits a hero, create a Bloodrot Pox token under their control." Go again
Spike with Inertia (Red) (Promo)
Spike with Inertia (Red) (Promo) ¥400
Target attack action card with stealth gains +3{p} and "When this hits a hero, create a Frailty token under their control."
Red Hot (Promo)
Red Hot (Promo) ¥200
Dromai or Fai Specialization (You may only have Red Hot in your deck if your hero is Dromai or Fai.) Rupture - If Red Hot is played as chain link 4 or higher, it has "When you attack with this, reveal the top X cards of your deck, where X is the number of Draconic chain links you control. Deal damage equal to the number of red cards revealed this way to any target, then shuffle."
Emeritus Scolding (Blue) (Promo)
Emeritus Scolding (Blue) (Promo) ¥1,000
Deal 2 arcane damage to target hero. If {name} is played during an opponents turn, instead deal 4 arcane damage to them.
Emeritus Scolding (Red) (Promo)
Emeritus Scolding (Red) (Promo) ¥500
Deal 4 arcane damage to target hero. If {name} is played during an opponents turn, instead deal 6 arcane damage to them.
Inertia (Promo)
Inertia (Promo) ¥2,600
At the beginning of your end phase, destroy Inertia, then put all cards from your hand and arsenal on the bottom of your deck.
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