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Desires of Flesh (Red)
from ¥100
Stealth
When this hits a hero, banish the top card of their deck.
Whenever this banishes an attack action card, gain 1{g}.

Wind Chakra (Blue)
from ¥100
The next Crouching Tiger you play this turn gets +1{p}. If you've transcended this turn, instead it gets +3{p}.
Go again

Astral Etchings (Blue)
from ¥100
Put a +1{p} counter on target aura with ward you control.
If you control a Spectral Shield, you may play this as though it were an instant.
Sold out

Manifestation of Miragai (Extended Art)
¥3,600
This enters the arena with two +1{p} counters. If a Chi was pitched to play this, instead this enters the arena with four +1{p} counters.
Ward X, where X is the number of +1{p} counters on this. (If you would be dealt damage, destroy this to prevent X of that damage.)
Sold out

Sacred Art: Immortal Lunar Shrine // Inner Chi (Marvel)
¥5,700
Legendary (You may only have 1 Sacred Art: Immortal Lunar Shrine in a constructed deck.)
If you've played another blue card this turn, choose 3. Otherwise, choose 1;
Create 2 Spectral Shield tokens.
Put a +1{p} counter on each aura with ward you control.
Transcend
Sold out

Nuu, Alluring Desire (Marvel)
¥40,200
Your attacks with stealth get "When this chain link resolves, banish all action cards defending this."
Instant -- {c}{c}{c}: Look at the top card of an opposing hero's deck. If it's blue, you may banish it. Until end of turn, you may play blue cards from that hero's banished zone without paying their {r} cost.

Wage Vigor (Blue)
¥100
When this attacks a hero, you may wager a Vigor token with them. (When this chain link resolves, if this hit, you create a Vigor token, otherwise they create one.)

Wage Agility (Red)
¥100
When this attacks a hero, you may wager an Agility token with them. (When this chain link resolves, if this hit, you create an Agility token, otherwise they create one.)

Performance Bonus (Blue)
¥100
When this hits, create a Gold token.
If this was played from arsenal, it gets go again.

Lead with Speed (Blue)
¥100
Your next Brute or Warrior attack this turn gets +1{p}.
Create an Agility token.
Go again

Lead with Heart (Red)
¥100
Your next Guardian or Warrior attack this turn gets +3{p}.
Create a Vigor token.
Go again

Hold 'em (Red)
¥100
Your next Warrior attack this turn gets +3{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.)
Go again

Hold 'em (Blue)
¥100
Your next Warrior attack this turn gets +1{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.)
Go again

Edge Ahead (Red)
¥100
Your next Warrior attack this turn gets +3{p} and "When this attacks a hero, you may wager an Agility token with them." (When the chain link resolves, if the attack hit, you create an Agility token, otherwise they create one.)
Go again


Assault and Battery (Yellow)
¥100
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.)
When this attacks, if you've beaten chest this turn, create an Agility token.

Wall of Meat and Muscle
¥100
When this defends, if you control a Might token, you may put an attack action card from your graveyard on top of your deck.

Test of Agility
from ¥100
When this defends, clash with the attacking hero. The winner creates an Agility token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)

Over the Top (Red)
¥100
If this has {p} greater than its base, it gets overpower. (This can't be defended by more than 1 action card.)

Down But Not Out (Red)
¥100
When this attacks a hero, if you have less {g} and control fewer equipment and tokens than them, this gets +3{p}, overpower, and "When this hits, create an Agility, Might, and Vigor token."