Hunt the Hunter (Red)
Hunt the Hunter (Red) ¥100
When this attacks a hero, if you've played another red card this turn, mark them.
Fire Tenet: Strike First (Red)
Fire Tenet: Strike First (Red) ¥100
When this attacks, your next Draconic attack this combat chain gets +1{p}. Go again
Up Sticks and Run (Blue)
Up Sticks and Run (Blue) from ¥100
You may retrieve a dagger from your graveyard. (Pay {r} to equip it.) Your next dagger attack this turn gets +2{p}. Go again
Twist and Turn (Red)
Twist and Turn (Red) ¥100
Your next dagger attack this turn gets +4{p} and "When this hits, you may attack with it an additional time this turn." Go again
Pursue to the Edge of Oblivion (Red)
Pursue to the Edge of Oblivion (Red) ¥100
When this hits a hero, mark them.
Drop of Dragon Blood (Red)
Drop of Dragon Blood (Red) from ¥100
Legendary (You may only have 1 Drop of Dragon Blood in a constructed deck.) This costs {r} less to play for each Draconic chain link you control. Gain {r}. Draw a card.
Dragon Power (Blue)
Dragon Power (Blue) ¥100
When this attacks, if it is Draconic, it gets +3{p}.
Spur Locked
Spur Locked from ¥200
Each hero secretly chooses a number between 1 and 6, then those numbers are revealed. The hero that chose the highest number loses that much {g}, searches their deck for a card with cost less than or equal to the chosen number, reveals it, puts it in their hand, then shuffles. Go again
Star Fall  (Cold Foil)
Star Fall (Cold Foil) ¥3,600
Once per Turn Action -- {r}: Attack If you've played a Lightning card this turn, this card's attacks get +1{p} and go again.
Runerager Swarm (Blue)
Runerager Swarm (Blue) ¥100
If you've played or created an aura this turn, this gets go again.
Overflow the Aetherwell (Red)
Overflow the Aetherwell (Red) ¥100
Deal 3 arcane damage to target hero. Surge - If this deals more than 3 damage, gain {r}{r}.
Arcane Cussing (Red)
Arcane Cussing (Red) ¥100
Go again When you deal or are dealt damage, destroy this. When this leaves the arena during your turn, create 3 Runechant tokens.
Lightning Form (Red)
Lightning Form (Red) ¥100
When this hits, create an Embodiment of Lightning token.
Sigil of the Arknight - Marvel
Sigil of the Arknight - Marvel ¥3,300
Go again At the beginning of your action phase, destroy this. When this leaves the arena, reveal the top card of your deck. If it's an attack action card, put it into your hand.
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Sigil of Temporal Manipulation - Marvel
Sigil of Temporal Manipulation - Marvel ¥3,100
At the beginning of your action phase, destroy this. When this leaves the arena, banish the top card of your deck. If it's a non-attack action card, you may play it this turn as though it were an instant.
Sigil of Earth - Marvel
Sigil of Earth - Marvel ¥4,100
Go again At the beginning of your action phase, destroy this. When this leaves the arena, create an Embodiment of Earth token.
Sigil of Conductivity - Marvel
Sigil of Conductivity - Marvel from ¥8,000
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.) When this leaves the arena, create an Embodiment of Lightning token.
Waxing Specter (Red)
Waxing Specter (Red) from ¥100
If you've pitched a blue card this turn, this enters the arena with a +1{p} counter. Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
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